<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:pingback="http://madskills.com/public/xml/rss/module/pingback/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>greg hughes - dot net - Apple</title>
    <link>http://www.greghughes.net/rant/</link>
    <description>Note that the contents of this site represent my own thoughts and opinions, not those of anyone else - like my employer - or even my dog for that matter. Besides, the dog would post things that make sense. I don't.</description>
    <image>
      <url>http://www.greghughes.net/images/gregheadshot1.png</url>
      <title>greg hughes - dot net - Apple</title>
      <link>http://www.greghughes.net/rant/</link>
    </image>
    <language>en-us</language>
    <copyright>Greg Hughes</copyright>
    <lastBuildDate>Sat, 29 Aug 2009 16:38:35 GMT</lastBuildDate>
    <generator>newtelligence dasBlog 2.1.8015.804</generator>
    <managingEditor>greg@greghughes.net</managingEditor>
    <webMaster>greg@greghughes.net</webMaster>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=34808d32-e1d1-492b-a9bf-d50372079c6f</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,34808d32-e1d1-492b-a9bf-d50372079c6f.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,34808d32-e1d1-492b-a9bf-d50372079c6f.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=34808d32-e1d1-492b-a9bf-d50372079c6f</wfw:commentRss>
      <slash:comments>3</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
I’m an Exchange 2007 user. It’s terrific, works great and is truly the standard by
which others are judged when it comes to business email, calendaring, contacts and
other key business productivity features.
</p>
        <p>
Being both a Mac and a PC guy, I’ve been the tester, owner and user of a variety of
different applications to interface to Exchange. Outlook 2007 on the PC is a pretty
obvious choice, and again it’s a standard by which others are often judged. But on
the Mac I have been using Entourage for some time, with mixed opinion and results.
It’s a good attempt at filling the gap left by the fact that there is no Outlook for
the Mac, but it lacks in both features and stability.
</p>
        <p>
However, on this fin gray Saturday morning I find myself once again examining the
world of Exchange and the Mac. As I type this my Mac is going through the upgrade
process and transforming itself into a Snow Leopard (OSX v10.6) machine. I’ve also
downloaded the <a href="http://www.microsoft.com/mac/itpros/entourage-ews.mspx" target="_blank">Entourage
Web Services Edition upgrade</a> from Microsoft, which is waiting on the Mac hard
drive to install after the OS upgrade is completed.
</p>
        <p>
My plan here is to set up and run under the <a href="http://www.apple.com/macosx/exchange/" target="_blank">new
native-Exchange 2007 support in OSX Snow Leopard</a> while at the same time checking
out the new Entourage Web Services Edition features.
</p>
        <p>
I should also note that earlier this month, Microsoft announced it will be releasing
(finally!) a <a href="http://www.marketwatch.com/story/outlook-for-mac-to-ship-with-next-version-2009-08-13?siteid=nbsh" target="_blank">new
Outlook client for the Mac in 2010</a>. The expected “too late” crowd has been chiming
in with their opinions, but in The Real World, where people older than 13 years actually
make decisions about buying software for business use, this may be a big deal. It’s
at least somewhat inevitable that Macs will become more common in the workplace, and
the need for a consistent collaboration and productivity platform will full-fidelity,
complete feature sets across OS platforms is critical to making business work.
</p>
        <p>
I’ll post more details and thoughts once I get some of the setup and comparisons done
over the next couple days. Meanwhile, I need to get packing some more cardboard boxes
here at home so I can load them up… For anyone who might have noticed I have been
absent from writing here, I am in the process of selling my house and will be getting
married in October, so my world is a bit busy these days. But I am not gone. :)
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=34808d32-e1d1-492b-a9bf-d50372079c6f" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Upgrading to Snow Leopard, Native Exchange support in OSX, Outlook on the Mac, and Entourage Web Services Edition (oh my!)</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,34808d32-e1d1-492b-a9bf-d50372079c6f.aspx</guid>
      <link>http://www.greghughes.net/rant/UpgradingToSnowLeopardNativeExchangeSupportInOSXOutlookOnTheMacAndEntourageWebServicesEditionOhMy.aspx</link>
      <pubDate>Sat, 29 Aug 2009 16:38:35 GMT</pubDate>
      <description>&lt;p&gt;
I’m an Exchange 2007 user. It’s terrific, works great and is truly the standard by
which others are judged when it comes to business email, calendaring, contacts and
other key business productivity features.
&lt;/p&gt;
&lt;p&gt;
Being both a Mac and a PC guy, I’ve been the tester, owner and user of a variety of
different applications to interface to Exchange. Outlook 2007 on the PC is a pretty
obvious choice, and again it’s a standard by which others are often judged. But on
the Mac I have been using Entourage for some time, with mixed opinion and results.
It’s a good attempt at filling the gap left by the fact that there is no Outlook for
the Mac, but it lacks in both features and stability.
&lt;/p&gt;
&lt;p&gt;
However, on this fin gray Saturday morning I find myself once again examining the
world of Exchange and the Mac. As I type this my Mac is going through the upgrade
process and transforming itself into a Snow Leopard (OSX v10.6) machine. I’ve also
downloaded the &lt;a href="http://www.microsoft.com/mac/itpros/entourage-ews.mspx" target="_blank"&gt;Entourage
Web Services Edition upgrade&lt;/a&gt; from Microsoft, which is waiting on the Mac hard
drive to install after the OS upgrade is completed.
&lt;/p&gt;
&lt;p&gt;
My plan here is to set up and run under the &lt;a href="http://www.apple.com/macosx/exchange/" target="_blank"&gt;new
native-Exchange 2007 support in OSX Snow Leopard&lt;/a&gt; while at the same time checking
out the new Entourage Web Services Edition features.
&lt;/p&gt;
&lt;p&gt;
I should also note that earlier this month, Microsoft announced it will be releasing
(finally!) a &lt;a href="http://www.marketwatch.com/story/outlook-for-mac-to-ship-with-next-version-2009-08-13?siteid=nbsh" target="_blank"&gt;new
Outlook client for the Mac in 2010&lt;/a&gt;. The expected “too late” crowd has been chiming
in with their opinions, but in The Real World, where people older than 13 years actually
make decisions about buying software for business use, this may be a big deal. It’s
at least somewhat inevitable that Macs will become more common in the workplace, and
the need for a consistent collaboration and productivity platform will full-fidelity,
complete feature sets across OS platforms is critical to making business work.
&lt;/p&gt;
&lt;p&gt;
I’ll post more details and thoughts once I get some of the setup and comparisons done
over the next couple days. Meanwhile, I need to get packing some more cardboard boxes
here at home so I can load them up… For anyone who might have noticed I have been
absent from writing here, I am in the process of selling my house and will be getting
married in October, so my world is a bit busy these days. But I am not gone. :)
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=34808d32-e1d1-492b-a9bf-d50372079c6f" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,34808d32-e1d1-492b-a9bf-d50372079c6f.aspx</comments>
      <category>Apple</category>
      <category>Tech</category>
      <category>Windows</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=e897f99a-b4ec-40cf-82ca-f5391c379d45</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,e897f99a-b4ec-40cf-82ca-f5391c379d45.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,e897f99a-b4ec-40cf-82ca-f5391c379d45.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=e897f99a-b4ec-40cf-82ca-f5391c379d45</wfw:commentRss>
      <slash:comments>5</slash:comments>
      <title>Why I might just skip the iPhone 3GS - for now at least</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,e897f99a-b4ec-40cf-82ca-f5391c379d45.aspx</guid>
      <link>http://www.greghughes.net/rant/WhyIMightJustSkipTheIPhone3GSForNowAtLeast.aspx</link>
      <pubDate>Tue, 09 Jun 2009 04:16:24 GMT</pubDate>
      <description>&lt;p&gt;
Today &lt;a href="http://www.apple.com/pr/library/2009/06/08iphone.html" target="_blank"&gt;Apple
announced&lt;/a&gt; the next rev of the iPhone, the "&lt;a href="http://i.gizmodo.com/5283099/iphone-3gs-complete-feature-guide" target="_blank"&gt;iPhone
3GS&lt;/a&gt;." It has beefed up processing power and some cool new features like a better
camera, more storage, etc.
&lt;/p&gt;
&lt;p&gt;
Normally I'd be ultra excited about getting one as soon as its available. But this
time around, I'm having a hard time getting inspired.
&lt;/p&gt;
&lt;p&gt;
It has nothing to do with Apple's hardware and software. In fact, the processing power
boosts and other changes are very, very tempting, and in a world where all else was
equal it would be a no-brainer for me to drop the early upgrade cash on the table
and move on up.
&lt;/p&gt;
&lt;p&gt;
But the fact of the matter is, with &lt;a href="http://blogs.zdnet.com/BTL/?p=19417" target="_blank"&gt;AT&amp;T's
ultra-poor network performance&lt;/a&gt; on my current iPhone 3G, I think I'm better off
waiting until Apple adds another U.S. carrier. I consistently have to turn off the
3G capabilities on iPhone 3G in order to avoid dropped calls and to successfully get
network connections. That was the case with the first iPhone 3G I had, too. To top
it all off, the service has gotten worse recently in my experience. I just can't see
dropping that much cash for a new phone to operate on a network that already sucks.
I've been sorely disappointed by AT&amp;T, almost to the point where I want to call them
and tell them they've consistently failed to perform to the level of service they
claim (which is 100% the case).
&lt;/p&gt;
&lt;p&gt;
It's time for Apple to drop that bomb on AT&amp;T. Failure to perform in this case is
going to cost Apple market share. It's got to be embarrassing to the company. During
the announcements made today at Apple's World Wide Developer Conference, every time
AT&amp;T was mentioned the crowd just laughed. Seriously laughed, and not because there
was a funny joke. It was because AT&amp;T's quality is so lacking one just can' t help
but either laugh or cry. They even laughed when AT&amp;T was &lt;em&gt;not&lt;/em&gt; mentioned -
most notably with regard the fact that the carrier's logo was missing from some key
slides in the presentation, pointing out AT&amp;T's &lt;a href="http://www.boygeniusreport.com/2009/06/08/the-reason-why-att-wont-support-mms-with-the-iphone-until-late-summer/" title="" target="_blank"&gt;lack
of launch time support for MMS and tethering&lt;/a&gt;, two of the key selling points for
the new phone model.
&lt;/p&gt;
&lt;p&gt;
AT&amp;T has turned into that partner that Apple doesn't need, and shouldn't want. It's
time to make a change. AT&amp;T has simply failed to perform. When you can't reliably
make and maintain calls and the data network won't keep a connection between towers,
something's just not good enough. I hope Apple will step up - sooner rather than later
- and add another carrier or two even before AT&amp;T's exclusive agreement expires. It
takes two to be successful in any partnership, and in this one AT&amp;T's turned into
a bit of a boat anchor.
&lt;/p&gt;
&lt;p&gt;
What would change my mind on this one? Simple: When my current 3G phones work like
they should on AT&amp;Ts network, I'll be the first one to say so right here. Out loud
and with conviction. But, I'm not holding my breath quite yet.Tmobile
&lt;/p&gt;
&lt;p&gt;
Maybe a good jailbreaking and switch to Tmobile will work on the new OS and device.
I'm sure someone will figure out out. Desperate times call for desperate measures.
We shall see.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=e897f99a-b4ec-40cf-82ca-f5391c379d45" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,e897f99a-b4ec-40cf-82ca-f5391c379d45.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
      <category>Things that Suck</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=34415a84-c0bb-4587-9b84-1922aa6ef402</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,34415a84-c0bb-4587-9b84-1922aa6ef402.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,34415a84-c0bb-4587-9b84-1922aa6ef402.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=34415a84-c0bb-4587-9b84-1922aa6ef402</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
I recently took advantage of an in-store offer to replace my water-damaged 16GB iPhone
3G with a 8GB version for $199 with no contract extensions, just paid the money and
walked out with it. And in my case I got to keep the old one, which makes a great
WiFi-enabled MP3 player. 
</p>
        <p>
Apparently (according to reports) it's now official policy/program now for Apple stores
to allow problematic iPhones where the water damage sensors (there are four of them)
have been "tripped" (discolored do to extended water exposure) <a href="http://www.ifoapplestore.com/db/2009/05/04/report-water-damaged-iphones-now-swappable/" target="_blank">to
be replaced</a> with the same size and model for $199. That's a great move for people
like me who do things like ski, boat and oh, I dunno... Live in the freakin' rain.
</p>
        <p>
So, if you have a problematic iPhone that you have been told is not covered under
warranty, you might be able to take advantage of this policy.
</p>
        <p>
          <a href="http://www.ifoapplestore.com/db/2009/05/04/report-water-damaged-iphones-now-swappable/" title="" target="_blank">More
info here</a>.
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=34415a84-c0bb-4587-9b84-1922aa6ef402" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Water damaged iPhones now exchangeable (and I thought they already were)</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,34415a84-c0bb-4587-9b84-1922aa6ef402.aspx</guid>
      <link>http://www.greghughes.net/rant/WaterDamagedIPhonesNowExchangeableAndIThoughtTheyAlreadyWere.aspx</link>
      <pubDate>Tue, 05 May 2009 17:21:33 GMT</pubDate>
      <description>&lt;p&gt;
I recently took advantage of an in-store offer to replace my water-damaged 16GB iPhone
3G with a 8GB version for $199 with no contract extensions, just paid the money and
walked out with it. And in my case I got to keep the old one, which makes a great
WiFi-enabled MP3 player. 
&lt;/p&gt;
&lt;p&gt;
Apparently (according to reports) it's now official policy/program now for Apple stores
to allow problematic iPhones where the water damage sensors (there are four of them)
have been "tripped" (discolored do to extended water exposure) &lt;a href="http://www.ifoapplestore.com/db/2009/05/04/report-water-damaged-iphones-now-swappable/" target="_blank"&gt;to
be replaced&lt;/a&gt; with the same size and model for $199. That's a great move for people
like me who do things like ski, boat and oh, I dunno... Live in the freakin' rain.
&lt;/p&gt;
&lt;p&gt;
So, if you have a problematic iPhone that you have been told is not covered under
warranty, you might be able to take advantage of this policy.
&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.ifoapplestore.com/db/2009/05/04/report-water-damaged-iphones-now-swappable/" title="" target="_blank"&gt;More
info here&lt;/a&gt;.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=34415a84-c0bb-4587-9b84-1922aa6ef402" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,34415a84-c0bb-4587-9b84-1922aa6ef402.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=f539fb2c-3099-49c6-9e45-11f9bd8a19ce</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,f539fb2c-3099-49c6-9e45-11f9bd8a19ce.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,f539fb2c-3099-49c6-9e45-11f9bd8a19ce.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=f539fb2c-3099-49c6-9e45-11f9bd8a19ce</wfw:commentRss>
      <slash:comments>12</slash:comments>
      <title>Mac DHCP wireless connection broken with self-assigned IP address (with solution)</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,f539fb2c-3099-49c6-9e45-11f9bd8a19ce.aspx</guid>
      <link>http://www.greghughes.net/rant/MacDHCPWirelessConnectionBrokenWithSelfassignedIPAddressWithSolution.aspx</link>
      <pubDate>Mon, 09 Feb 2009 08:04:44 GMT</pubDate>
      <description>&lt;p&gt;
I dropped into a Starbucks this afternoon, all prepared to get some emails written
and to get some work done between my Sunday afternoon and evening commitments. Everything
was fresh in my mind and ready to go via the keyboard and onto the screen. I fetched
my grande two-pump sugar-free vanilla skinny latte and sat down in the chair, opened
the laptop and watched it wake up and connect to the AT&amp;T wireless access point.
&lt;/p&gt;
&lt;p&gt;
But much to my dismay nothing would load over the network. The AirPort icon in the
status bar showed the name of the network and indicated that I was connected to the
access point, but I had no connection to the Internet.
&lt;/p&gt;
&lt;p&gt;
After a brief bit of trying over and over to load a web page, I checked the network
preferences in the apple system preferences panel and found that I was not getting
an IP address. The Mac was self-assigning a 169.* address, which is a non-routable
local-only address. I tried restarting the AirPort card in the Mac, but that didn't
help. I then found I was able to connect normally with my iPhone to the AT&amp;T WiFi
network and get a "real" IP address (192.x), so I quickly deduced that something was
wrong with my Mac.
&lt;/p&gt;
&lt;p&gt;
I had to give up on troubleshooting and head back out into the world, but I spent
the rest of the day wondering if maybe there was something about the MAC address for
my wireless card that AT&amp;T had chosen to hate. After finishing my day of activities,
I drove home this evening and fired my laptop back up. It connected to my home wireless
network. But again, no IP address assigned. Hmm, definitely the laptop.
&lt;/p&gt;
&lt;p&gt;
I started thinking now. What could be happening? Powering the AirPort on and off,
shutting down the Mac and powering it back up, manually telling the network stack
to renew it's DHCP lease - all these things did no good.
&lt;/p&gt;
&lt;p&gt;
I finally decided to take a look at the Mac firewall logs. You'd think that would
be the first place I'd look, being a security guy. They're kind of hidden in plain
sight, a few layers deep in the Mac's preferences dialogs. You go to the System Preferences
panel, in the Security section, then the Firewall tab, then click the Advanced button,
and finally click the Open Log button. If logging isn't already turned on, you can
enable it there, as well.
&lt;/p&gt;
&lt;p&gt;
Sure enough, I looked in the log and found several examples of this (emphasis mine):
&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;
&lt;em&gt;Feb 8 23:02:04 greg-hughess-macbook-air Firewall[39]: &lt;strong&gt;Deny configd data
in&lt;/strong&gt; from 192.168.0.1:67 uid = 0 proto=17&lt;br /&gt;
Feb 8 23:02:26: --- last message repeated 2 times ---&lt;/em&gt;
&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;
Ah hah... Apparently the firewall was refusing inbound connections initiated by the
router as it tried to set up the DHCP address being requested by the laptop. The &lt;a href="http://developer.apple.com/documentation/Darwin/Reference/Manpages/man8/configd.8.html" target="_blank"&gt;configd
daemon&lt;/a&gt; is a service that handles configuration changes for various pieces of the
system, mostly all network-related. Great, I had something to fix!
&lt;/p&gt;
&lt;p&gt;
I first confirmed configd was in fact running, then deleted the firewall configuration
file (located at /Library/Preferences/com.apple.alf.plist) and configured the firewall
to temporarily allow all connections, and then back to allowing essential services.
Sure enough, as soon as I made the changes the Mac was able to get a DHCP address
from the router, and the network was back up and working.
&lt;/p&gt;
&lt;p&gt;
I have no real idea how the firewall got messed up. At one point I had it set to configure
access for specific services and apps, so that might have had something to do with
it. But it's strange that this problem only started today. It's possible the configd
process was denied by a rule, I suppose. Perhaps I hit a key on a pop-up dialog to
deny firewall access to the daemon without even realizing it while typing? 
&lt;/p&gt;
&lt;p&gt;
At any rate, it seems to be working now (as evidenced by the fact that I am able to
post this blog entry, of course) and hopefully it will continue to work as expected.
Maybe this will help someone else troubleshoot a similar issue.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=f539fb2c-3099-49c6-9e45-11f9bd8a19ce" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,f539fb2c-3099-49c6-9e45-11f9bd8a19ce.aspx</comments>
      <category>Apple</category>
      <category>IT Security</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=e58987b7-9adf-4cf5-9027-2bb335e2f5c6</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,e58987b7-9adf-4cf5-9027-2bb335e2f5c6.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,e58987b7-9adf-4cf5-9027-2bb335e2f5c6.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=e58987b7-9adf-4cf5-9027-2bb335e2f5c6</wfw:commentRss>
      <slash:comments>2</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <img src="http://www.greghughes.net/rant/content/binary/pandoralogo2.png" align="right" height="137" hspace="15" vspace="10" width="300" />I've <a href="http://www.greghughes.net/rant/PandoraSomethingGreatGetsEvenBetter.aspx" target="_blank">written
here</a> several times in the past about <a href="http://www.pandora.com/" target="_blank">Pandora</a>,
the slick Internet music app that streams music it determines you'll like based on
a starting point you give it (like a specific artist, for example). You can refine
the channel by voting up or down, song by song. Based on your votes and the "genetic"
makeup of the music you rate, it determines what other music to put into the channel.
The greatest aspect of using Pandora is discovering some truly great music and artists,
many of which I never heard of before Pandora. It changed my music world.
</p>
        <p>
Not too long ago, <a href="http://www.greghughes.net/rant/AppsForIPhonePandorasAppIsSweetUsableSimplicity.aspx" target="_blank">Pandora
for the iPhone</a> was released, and it was the number-one free iPhone app for 2008,
and for good reason. It works well on WiFi or 3G networks and provides the majority
of the functionality you get on the full-blown web app.
</p>
        <p>
Well, today Pandora <a href="http://www.techcrunch.com/2009/01/06/pandora-radio-20-lands-on-the-iphone-tonight/" target="_blank">released
v2 of their iPhone app</a>, and they've added even more to it. Gleaned from the release
notes, here are the new features:
</p>
        <ul>
          <li>
Tap the album art to see a progress bar, create a station from the current song or
artist, or to email the station to a friend</li>
          <li>
View the "back side" of the album art to read artist bios</li>
          <li>
Rotates to a landscape layout to see recently played songs (coverflow-style)</li>
          <li>
Play samples of each of your bookmarked songs</li>
          <li>
Create a station based on genre</li>
        </ul>
        <p>
It's a cool update. I just wish I could close it and have it play in the background
while I do other thing son my iPhone. I mean, come on Apple - It's the number-one
app, make an exception, please! Anyhow, I don't know if I will use it more (it was
already pretty great), but it adds some smart new functionality that's appreciated.
You can <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284035177&amp;mt=8" target="_blank">find
it here</a> (links to iTunes App Store) or just get it for free via the App Store
icon on your iPhone or iPod Touch.
</p>
        <p>
A few photos to show you what I'm talking about:
</p>
        <p align="center">
          <a href="http://www.greghughes.net/rant/content/binary/pan1.jpg" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/pan2.jpg" height="460" width="306" />
          </a>
          <em>
            <br />
          </em>
        </p>
        <p align="center">
          <em>Artist bio<br /><br /></em>
        </p>
        <p align="center">
          <em>
            <img src="http://www.greghughes.net/rant/content/binary/pan4.jpg" height="458" width="306" />
          </em>
          <em>
          </em>
          <em>
            <br />
          </em>
        </p>
        <p align="center">
          <em>'Create New Station' options<br /><br /></em>
        </p>
        <p align="center">
          <em>
            <img src="http://www.greghughes.net/rant/content/binary/pan6.jpg" height="458" width="306" />
          </em>
          <em>
          </em>
          <em>
            <br />
          </em>
        </p>
        <p align="center">
          <em>Sending to a friend without leaving the app<br /><br /></em>
        </p>
        <p align="center">
          <em>
            <img src="http://www.greghughes.net/rant/content/binary/pan8.jpg" height="254" width="380" />
          </em>
          <em>
          </em>
          <em>
            <br />
          </em>
        </p>
        <p align="center">
          <em>Coverflow-like view of past-played songs</em>
        </p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=e58987b7-9adf-4cf5-9027-2bb335e2f5c6" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Pandora 2.0 for the iPhone - available now</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,e58987b7-9adf-4cf5-9027-2bb335e2f5c6.aspx</guid>
      <link>http://www.greghughes.net/rant/Pandora20ForTheIPhoneAvailableNow.aspx</link>
      <pubDate>Wed, 07 Jan 2009 04:01:50 GMT</pubDate>
      <description>&lt;p&gt;
&lt;img src="http://www.greghughes.net/rant/content/binary/pandoralogo2.png" align="right" height="137" hspace="15" vspace="10" width="300"&gt;I've &lt;a href="http://www.greghughes.net/rant/PandoraSomethingGreatGetsEvenBetter.aspx" target="_blank"&gt;written
here&lt;/a&gt; several times in the past about &lt;a href="http://www.pandora.com/" target="_blank"&gt;Pandora&lt;/a&gt;,
the slick Internet music app that streams music it determines you'll like based on
a starting point you give it (like a specific artist, for example). You can refine
the channel by voting up or down, song by song. Based on your votes and the "genetic"
makeup of the music you rate, it determines what other music to put into the channel.
The greatest aspect of using Pandora is discovering some truly great music and artists,
many of which I never heard of before Pandora. It changed my music world.
&lt;/p&gt;
&lt;p&gt;
Not too long ago, &lt;a href="http://www.greghughes.net/rant/AppsForIPhonePandorasAppIsSweetUsableSimplicity.aspx" target="_blank"&gt;Pandora
for the iPhone&lt;/a&gt; was released, and it was the number-one free iPhone app for 2008,
and for good reason. It works well on WiFi or 3G networks and provides the majority
of the functionality you get on the full-blown web app.
&lt;/p&gt;
&lt;p&gt;
Well, today Pandora &lt;a href="http://www.techcrunch.com/2009/01/06/pandora-radio-20-lands-on-the-iphone-tonight/" target="_blank"&gt;released
v2 of their iPhone app&lt;/a&gt;, and they've added even more to it. Gleaned from the release
notes, here are the new features:
&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
Tap the album art to see a progress bar, create a station from the current song or
artist, or to email the station to a friend&lt;/li&gt;
&lt;li&gt;
View the "back side" of the album art to read artist bios&lt;/li&gt;
&lt;li&gt;
Rotates to a landscape layout to see recently played songs (coverflow-style)&lt;/li&gt;
&lt;li&gt;
Play samples of each of your bookmarked songs&lt;/li&gt;
&lt;li&gt;
Create a station based on genre&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;
It's a cool update. I just wish I could close it and have it play in the background
while I do other thing son my iPhone. I mean, come on Apple - It's the number-one
app, make an exception, please! Anyhow, I don't know if I will use it more (it was
already pretty great), but it adds some smart new functionality that's appreciated.
You can &lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284035177&amp;amp;mt=8" target="_blank"&gt;find
it here&lt;/a&gt; (links to iTunes App Store) or just get it for free via the App Store
icon on your iPhone or iPod Touch.
&lt;/p&gt;
&lt;p&gt;
A few photos to show you what I'm talking about:
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/pan1.jpg" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/pan2.jpg" height="460" width="306"&gt;&lt;/a&gt;&lt;em&gt;
&lt;br&gt;
&lt;/em&gt;
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;em&gt;Artist bio&lt;br&gt;
&lt;br&gt;
&lt;/em&gt;
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;em&gt;&lt;img src="http://www.greghughes.net/rant/content/binary/pan4.jpg" height="458" width="306"&gt;&lt;/em&gt;&lt;em&gt;&lt;/em&gt;&lt;em&gt;
&lt;br&gt;
&lt;/em&gt;
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;em&gt;'Create New Station' options&lt;br&gt;
&lt;br&gt;
&lt;/em&gt;
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;em&gt;&lt;img src="http://www.greghughes.net/rant/content/binary/pan6.jpg" height="458" width="306"&gt;&lt;/em&gt;&lt;em&gt;&lt;/em&gt;&lt;em&gt;
&lt;br&gt;
&lt;/em&gt;
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;em&gt;Sending to a friend without leaving the app&lt;br&gt;
&lt;br&gt;
&lt;/em&gt;
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;em&gt;&lt;img src="http://www.greghughes.net/rant/content/binary/pan8.jpg" height="254" width="380"&gt;&lt;/em&gt;&lt;em&gt;&lt;/em&gt;&lt;em&gt;
&lt;br&gt;
&lt;/em&gt;
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;em&gt;Coverflow-like view of past-played songs&lt;/em&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=e58987b7-9adf-4cf5-9027-2bb335e2f5c6" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,e58987b7-9adf-4cf5-9027-2bb335e2f5c6.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=a358ec2f-3406-4966-84b3-4a2accabb9e1</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,a358ec2f-3406-4966-84b3-4a2accabb9e1.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,a358ec2f-3406-4966-84b3-4a2accabb9e1.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=a358ec2f-3406-4966-84b3-4a2accabb9e1</wfw:commentRss>
      <slash:comments>5</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
I'm stuck at home during this incredible and unusual snow storm. I quite literally
cannot drive my four-wheel-drive truck out of my driveway due to the wet and icy layer
under the two feet of snow that's accumulated, melted slightly, and then refrozen
over the past week. Unfortunately, when the storm is at its worse, my iPhone has lost
it's connection to AT&amp;T's network. "No service" has become its full-time status.
I've tried both enabling 3G (which we don't have out here) and restricting it to EDGE
only, and it simply will not connect. Until recently I would at least get a signal
if I set it down it in the right spot. 
</p>
        <p style="clear: both;">
When the power goes out at the house, I need to be able to make at least one phone
call (to the power department). In a storm out here, power outages are a fact of life.
I've been unable to call the PUD this week because I had no cell service on the iPhone.
And the power went out for 7 hours the other day.
</p>
        <p style="clear: both;">
Today I got fed up with the inability to place a call and waded through the sea of
snow to my truck (which is stuck), rifled through my center console, and found my
old Blackberry 8800 and the battery. It's been in there and unused for over a year.
I popped the SIM card out of the iPhone and slid it into the Blackberry, then popped
the battery in. Even after sitting for a year the battery had a half-full charge (wow)
and the Blackberry powered up and within a few second acquired the AT&amp;T network.
Text messages started to flow in - success! Of course, the data connection was refused,
but the GSM phone service works fine for text and voice service. It makes Snowmageddon
a little more tolerable.
</p>
        <p style="clear: both;">
I've grown more and more frustrated with my iPhone's network performance over the
past month. I plan to take it in and see if it's the individual phone, or a network
change, or if it's more of a design thing, but I'm not holding my breath. Luckily
the iPhone still works on WiFi without the SIM card (which actually makes it an "i"
rather than an "iPhone" I suppose, heh), and that's good because I rely on it for
a number of truly invaluable network-capable applications.
</p>
        <p style="clear: both;">
Anyone else done comparisons, or had network performance issues with their iPhone
3G after some time has passed? I've done complete restores of the phone to make sure
the phone was clean software-wise, same issues. Any experience you have will be appreciated.
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a358ec2f-3406-4966-84b3-4a2accabb9e1" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Blackberry 8800 outperforms iPhone on EDGE network</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,a358ec2f-3406-4966-84b3-4a2accabb9e1.aspx</guid>
      <link>http://www.greghughes.net/rant/Blackberry8800OutperformsIPhoneOnEDGENetwork.aspx</link>
      <pubDate>Mon, 22 Dec 2008 03:13:13 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
I'm stuck at home during this incredible and unusual snow storm. I quite literally
cannot drive my four-wheel-drive truck out of my driveway due to the wet and icy layer
under the two feet of snow that's accumulated, melted slightly, and then refrozen
over the past week. Unfortunately, when the storm is at its worse, my iPhone has lost
it's connection to AT&amp;amp;T's network. "No service" has become its full-time status.
I've tried both enabling 3G (which we don't have out here) and restricting it to EDGE
only, and it simply will not connect. Until recently I would at least get a signal
if I set it down it in the right spot. 
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
When the power goes out at the house, I need to be able to make at least one phone
call (to the power department). In a storm out here, power outages are a fact of life.
I've been unable to call the PUD this week because I had no cell service on the iPhone.
And the power went out for 7 hours the other day.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Today I got fed up with the inability to place a call and waded through the sea of
snow to my truck (which is stuck), rifled through my center console, and found my
old Blackberry 8800 and the battery. It's been in there and unused for over a year.
I popped the SIM card out of the iPhone and slid it into the Blackberry, then popped
the battery in. Even after sitting for a year the battery had a half-full charge (wow)
and the Blackberry powered up and within a few second acquired the AT&amp;amp;T network.
Text messages started to flow in - success! Of course, the data connection was refused,
but the GSM phone service works fine for text and voice service. It makes Snowmageddon
a little more tolerable.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
I've grown more and more frustrated with my iPhone's network performance over the
past month. I plan to take it in and see if it's the individual phone, or a network
change, or if it's more of a design thing, but I'm not holding my breath. Luckily
the iPhone still works on WiFi without the SIM card (which actually makes it an "i"
rather than an "iPhone" I suppose, heh), and that's good because I rely on it for
a number of truly invaluable network-capable applications.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Anyone else done comparisons, or had network performance issues with their iPhone
3G after some time has passed? I've done complete restores of the phone to make sure
the phone was clean software-wise, same issues. Any experience you have will be appreciated.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a358ec2f-3406-4966-84b3-4a2accabb9e1" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,a358ec2f-3406-4966-84b3-4a2accabb9e1.aspx</comments>
      <category>Apple</category>
      <category>Tech</category>
      <category>Things that Suck</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=48dafeff-1996-458b-9546-12318a23e9e0</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,48dafeff-1996-458b-9546-12318a23e9e0.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,48dafeff-1996-458b-9546-12318a23e9e0.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=48dafeff-1996-458b-9546-12318a23e9e0</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
          <img src="http://www.greghughes.net/rant/content/binary/par-box1.jpg" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" height="175" width="125" />There
are a few different options out there for running virtual machines on your desktop.
One of those available options is <a href="http://www.parallels.com/" target="_blank">Parallels</a>,
and an electronic-delivery special offer lets you <a href="https://secure.element5.com/esales/cart.html?PRODUCT%5B300294337%5D=1&amp;languageid=1&amp;backlink=http%3A%2F%2Fwww.parallels.com%2Fstore%2F&amp;oplayout=USA&amp;pc=fqnlr&amp;currencies=USD&amp;affiliate=xmas08_dskd2&amp;stylefrom=300224322&amp;js=-1" title="" target="_blank">get
two copies of Parallels v4.0 for the price of one</a>. That's $40 per copy, quite
a deal. So, if you have a need to run Windows apps on your Mac, or you want to run
any other PC-based operating system, you might consider grabbing a copy. You could
give the other one away as a good, geeky Christmas gift.<br /><br /><b>Link: <a href="https://secure.element5.com/esales/cart.html?PRODUCT%5B300294337%5D=1&amp;languageid=1&amp;backlink=http%3A%2F%2Fwww.parallels.com%2Fstore%2F&amp;oplayout=USA&amp;pc=fqnlr&amp;currencies=USD&amp;affiliate=xmas08_dskd2&amp;stylefrom=300224322&amp;js=-1" target="_blank">Parallels
two-for-one offer</a></b></p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=48dafeff-1996-458b-9546-12318a23e9e0" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>2-for-1 Parallels offer - Run Windows or Linux or ?? on your Mac</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,48dafeff-1996-458b-9546-12318a23e9e0.aspx</guid>
      <link>http://www.greghughes.net/rant/2for1ParallelsOfferRunWindowsOrLinuxOrOnYourMac.aspx</link>
      <pubDate>Fri, 12 Dec 2008 18:36:47 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
&lt;img src="http://www.greghughes.net/rant/content/binary/par-box1.jpg" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" height="175" width="125"&gt;There
are a few different options out there for running virtual machines on your desktop.
One of those available options is &lt;a href="http://www.parallels.com/" target="_blank"&gt;Parallels&lt;/a&gt;,
and an electronic-delivery special offer lets you &lt;a href="https://secure.element5.com/esales/cart.html?PRODUCT%5B300294337%5D=1&amp;amp;languageid=1&amp;amp;backlink=http%3A%2F%2Fwww.parallels.com%2Fstore%2F&amp;amp;oplayout=USA&amp;amp;pc=fqnlr&amp;amp;currencies=USD&amp;amp;affiliate=xmas08_dskd2&amp;amp;stylefrom=300224322&amp;amp;js=-1" title="" target="_blank"&gt;get
two copies of Parallels v4.0 for the price of one&lt;/a&gt;. That's $40 per copy, quite
a deal. So, if you have a need to run Windows apps on your Mac, or you want to run
any other PC-based operating system, you might consider grabbing a copy. You could
give the other one away as a good, geeky Christmas gift.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Link: &lt;a href="https://secure.element5.com/esales/cart.html?PRODUCT%5B300294337%5D=1&amp;amp;languageid=1&amp;amp;backlink=http%3A%2F%2Fwww.parallels.com%2Fstore%2F&amp;amp;oplayout=USA&amp;amp;pc=fqnlr&amp;amp;currencies=USD&amp;amp;affiliate=xmas08_dskd2&amp;amp;stylefrom=300224322&amp;amp;js=-1" target="_blank"&gt;Parallels
two-for-one offer&lt;/a&gt;&lt;/b&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=48dafeff-1996-458b-9546-12318a23e9e0" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,48dafeff-1996-458b-9546-12318a23e9e0.aspx</comments>
      <category>Apple</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=6f1d71b6-5d61-4ab4-8bcb-d4a898317fa0</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,6f1d71b6-5d61-4ab4-8bcb-d4a898317fa0.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,6f1d71b6-5d61-4ab4-8bcb-d4a898317fa0.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=6f1d71b6-5d61-4ab4-8bcb-d4a898317fa0</wfw:commentRss>
      <title>Linux on the iPhone</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,6f1d71b6-5d61-4ab4-8bcb-d4a898317fa0.aspx</guid>
      <link>http://www.greghughes.net/rant/LinuxOnTheIPhone.aspx</link>
      <pubDate>Sat, 29 Nov 2008 07:35:36 GMT</pubDate>
      <description>&lt;p style="clear: both"&gt;
Not that you'd actually want to do it (or at least I don't think I would), but you
have to admit it's pretty cool that you can now run Linux on the iPhone. It's really
basic so far, but no doubt it will get better and have more and more hardware/feature
support. Maybe a dual-boot option would be cool though, after all...
&lt;/p&gt;
&lt;p style="clear: both"&gt;
&lt;a href="http://linuxoniphone.blogspot.com/2008/11/linux-on-iphone.html" target="_blank"&gt;Details
are here&lt;/a&gt; and &lt;a href="http://www.engadget.com/2008/11/28/linux-hits-the-iphone/" target="_blank"&gt;Engadget
has info&lt;/a&gt;, too. Video showing it off below. What would you use it for?
&lt;/p&gt;
&lt;p style="clear: both"&gt;
&lt;span style=" text-align: center; display: block; margin: 0 auto 10px;"&gt;
&lt;object height="506" width="380"&gt;
&lt;param name="allowfullscreen" value="true" /&gt;
&lt;param name="allowscriptaccess" value="always" /&gt;
&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2373142&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=2373142&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="506" width="380"&gt;&lt;/embed&gt;
&lt;/object&gt;&lt;/span&gt;
&lt;br style="clear: both" /&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=6f1d71b6-5d61-4ab4-8bcb-d4a898317fa0" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,6f1d71b6-5d61-4ab4-8bcb-d4a898317fa0.aspx</comments>
      <category>Apple</category>
      <category>Geek Out</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=10fd283c-d2e2-4a34-baaf-2be888b73758</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,10fd283c-d2e2-4a34-baaf-2be888b73758.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,10fd283c-d2e2-4a34-baaf-2be888b73758.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=10fd283c-d2e2-4a34-baaf-2be888b73758</wfw:commentRss>
      <slash:comments>2</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
          <img src="http://www.greghughes.net/rant/content/binary/ArcadeHockeyIcon2.jpg" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" height="136" width="147" />I
had the opportunity today to spend some time chatting with Ben Jackson, who's the
owner and technical director of <a href="http://www.drinkbrainjuice.com" target="_blank">Brainjuice,
LLC</a>. His company created Blogo, the app I use on my Mac to write posts like this
one.<br /><br />
But today we weren't talking about Blogo, we were discussing a new iPhone game Brainjuice
is in the final phases of completing called Arcade Hockey. It's just about done and
will appear in the iTunes App Store in early to mid November. It's a table hockey
game and it's a lot of fun, well-executed and designed.
</p>
        <p style="clear: both;">
Here are a few screenshots of the game screens, so you can see what's coming. You
can click on each image to see the full-sized version.
</p>
        <p style="clear: both;">
The splash screen, which you see when the game first starts:
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/IMG_2.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_4.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="375" width="250" />
          </a>
          <br style="clear: both;" />
You have the option of playing a one- or two-plater game. In the one-player version
you play against the computer's artificial intelligence opponent. More on that later
in the article.
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/IMG_0004.png" class="image-link">
            <img class="linked-to-original" border="0" src="http://www.greghughes.net/rant/content/binary/IMG_5.png" style="margin: 0pt auto; text-align: center; display: block;" height="375" width="250" />
          </a>
          <br style="clear: both;" />
You can choose a few options, like the size of the paddles and pucks, as well as the
version of the game (standard arcade deck, or "boomerang" style.
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/IMG_0005.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_6.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200" />
          </a>
          <br style="clear: both;" />
Game play consists of a classic table hockey game, and you use the tip of your finger
on the touch screen to move the paddle and hit the puck. The physics of the game are
pretty good, and the puck reacts pretty how you'd expect and want it to.
</p>
        <p style="clear: both;">
The classic and boomerang tables:
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/IMG_8.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_9.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200" />
          </a>
          <br style="clear: both;" />
        </p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/IMG_0020.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_10.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200" />
          </a>
          <br style="clear: both;" />
When you've played your "best-of" set, the game makes sure each player knows who won
and who lost.
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/IMG_0003.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_0003.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200" />
          </a>
          <br style="clear: both;" />
        </p>
As a former air hockey addict, I can say this game is quite a bit of fun, and there's
something to be said for pulling the game out of your pocket and playing a surprisingly
accurate and realistic game on the bus, before the movie, while out on a hot date
you want to impress with your skillz, or at lunch. 
<br /><div><br />
Since I had his attention, I asked Ben a few questions about the new game and it's
development, as well as future product dev plans.<blockquote style="clear: both;"><p><b>This is Brainjuice's first iPhone app. Until now you've focused on Blogo, your
Mac-based blog authoring app. Why did you decide to create this game?</b><br /><br /><i>We wanted to start with something light rather than jumping right into Blogo for
the iPhone. Table hockey is fun, the competitor is selling and we thought we could
do much, much better. Also, there's something about sliding your finger around on
the phone which is a natural fit for air hockey.</i><br /><br /><b>When will it be available, and how much will it cost?</b><br /><br /><i>It will be available as soon as Apple accepts it, likely in November. It will sell
for $4.99, but we plan to offer it for free for an initial period of time.</i><br /><br /><b>What's left to be done before you ship it?</b><br /><br /><i>We are really only working on the (computer opponent) AI at this point. Besides
that it's pretty much done.</i><br /><br /><b>What did you learn in the process of creating the game?</b><br /><br /><i>We learned that getting though the whole certificates and code signing process
is a huge hurdle. And a lot of physics.</i><br /><br /><b>How many people worked on the game, and how much time did it take to build?</b><br /><br /><i>Brainjuice and INCOMUM (the design and creative team) have 8 team members between
them. On this project one developer and one designer did all the work. Total dev time...
About two months total. Our team is based in Brazil and Philadelphia, but we spend
most of our time here (in Brazil), as the weather is nice.</i><br /><br /><b>What other apps can we expect to see from Brainjuice for the iPhone in the future?</b><br /><br /><i>We're planning to devote a fair share of out attention to creating Blogo for the
iPhone after Arcade Hockey is out the door. We're itching to see what we can do with
it.</i></p></blockquote><div>FInally, here's some (unfortunately somewhat fuzzy) video of Arcade Hockey in
action on my test iPhone today. I had a hard time looking around the camera to see
the screen while I was trying to play, but you get the idea. Look for this cool game
coming soon to the iTunes App Store. Or if you happen to see me around, you can feel
free to ask me to show it to you.<br /></div><div align="center"><br /><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/WKKyFkbPLQs&amp;hl=en&amp;fs=1" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://www.youtube.com/v/WKKyFkbPLQs&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></embed></object></div></div><img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=10fd283c-d2e2-4a34-baaf-2be888b73758" /><br /><hr /><font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font></body>
      <title>Sneak Peak: New Arcade Hockey game for the iPhone/iPod Touch</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,10fd283c-d2e2-4a34-baaf-2be888b73758.aspx</guid>
      <link>http://www.greghughes.net/rant/SneakPeakNewArcadeHockeyGameForTheIPhoneiPodTouch.aspx</link>
      <pubDate>Fri, 31 Oct 2008 06:34:26 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
&lt;img src="http://www.greghughes.net/rant/content/binary/ArcadeHockeyIcon2.jpg" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" height="136" width="147"&gt;I
had the opportunity today to spend some time chatting with Ben Jackson, who's the
owner and technical director of &lt;a href="http://www.drinkbrainjuice.com" target="_blank"&gt;Brainjuice,
LLC&lt;/a&gt;. His company created Blogo, the app I use on my Mac to write posts like this
one.&lt;br&gt;
&lt;br&gt;
But today we weren't talking about Blogo, we were discussing a new iPhone game Brainjuice
is in the final phases of completing called Arcade Hockey. It's just about done and
will appear in the iTunes App Store in early to mid November. It's a table hockey
game and it's a lot of fun, well-executed and designed.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Here are a few screenshots of the game screens, so you can see what's coming. You
can click on each image to see the full-sized version.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
The splash screen, which you see when the game first starts:
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/IMG_2.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_4.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="375" width="250"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
You have the option of playing a one- or two-plater game. In the one-player version
you play against the computer's artificial intelligence opponent. More on that later
in the article.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/IMG_0004.png" class="image-link"&gt;&lt;img class="linked-to-original" border="0" src="http://www.greghughes.net/rant/content/binary/IMG_5.png" style="margin: 0pt auto; text-align: center; display: block;" height="375" width="250"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
You can choose a few options, like the size of the paddles and pucks, as well as the
version of the game (standard arcade deck, or "boomerang" style.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/IMG_0005.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_6.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
Game play consists of a classic table hockey game, and you use the tip of your finger
on the touch screen to move the paddle and hit the puck. The physics of the game are
pretty good, and the puck reacts pretty how you'd expect and want it to.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
The classic and boomerang tables:
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/IMG_8.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_9.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/IMG_0020.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_10.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
When you've played your "best-of" set, the game makes sure each player knows who won
and who lost.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/IMG_0003.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/IMG_0003.png" border="0" style="margin: 0pt auto; text-align: center; display: block;" height="300" width="200"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
&lt;/p&gt;
As a former air hockey addict, I can say this game is quite a bit of fun, and there's
something to be said for pulling the game out of your pocket and playing a surprisingly
accurate and realistic game on the bus, before the movie, while out on a hot date
you want to impress with your skillz, or at lunch. 
&lt;br&gt;
&lt;div&gt;
&lt;br&gt;
Since I had his attention, I asked Ben a few questions about the new game and it's
development, as well as future product dev plans.&lt;blockquote style="clear: both;"&gt;
&lt;p&gt;
&lt;b&gt;This is Brainjuice's first iPhone app. Until now you've focused on Blogo, your
Mac-based blog authoring app. Why did you decide to create this game?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;We wanted to start with something light rather than jumping right into Blogo for
the iPhone. Table hockey is fun, the competitor is selling and we thought we could
do much, much better. Also, there's something about sliding your finger around on
the phone which is a natural fit for air hockey.&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;When will it be available, and how much will it cost?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;It will be available as soon as Apple accepts it, likely in November. It will sell
for $4.99, but we plan to offer it for free for an initial period of time.&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;What's left to be done before you ship it?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;We are really only working on the (computer opponent) AI at this point. Besides
that it's pretty much done.&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;What did you learn in the process of creating the game?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;We learned that getting though the whole certificates and code signing process
is a huge hurdle. And a lot of physics.&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;How many people worked on the game, and how much time did it take to build?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;Brainjuice and INCOMUM (the design and creative team) have 8 team members between
them. On this project one developer and one designer did all the work. Total dev time...
About two months total. Our team is based in Brazil and Philadelphia, but we spend
most of our time here (in Brazil), as the weather is nice.&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;What other apps can we expect to see from Brainjuice for the iPhone in the future?&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;We're planning to devote a fair share of out attention to creating Blogo for the
iPhone after Arcade Hockey is out the door. We're itching to see what we can do with
it.&lt;/i&gt;
&lt;/p&gt;
&lt;/blockquote&gt;
&lt;div&gt;FInally, here's some (unfortunately somewhat fuzzy) video of Arcade Hockey in
action on my test iPhone today. I had a hard time looking around the camera to see
the screen while I was trying to play, but you get the idea. Look for this cool game
coming soon to the iTunes App Store. Or if you happen to see me around, you can feel
free to ask me to show it to you.&lt;br&gt;
&lt;/div&gt;
&lt;div align="center"&gt;
&lt;br&gt;
&lt;object height="344" width="425"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/WKKyFkbPLQs&amp;amp;hl=en&amp;amp;fs=1"&gt;
&lt;param name="allowFullScreen" value="true"&gt;
&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/WKKyFkbPLQs&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;
&lt;/object&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=10fd283c-d2e2-4a34-baaf-2be888b73758" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,10fd283c-d2e2-4a34-baaf-2be888b73758.aspx</comments>
      <category>Apple</category>
      <category>Random Stuff</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=cc16afbb-939e-446f-b974-ec940d6227b2</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,cc16afbb-939e-446f-b974-ec940d6227b2.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,cc16afbb-939e-446f-b974-ec940d6227b2.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=cc16afbb-939e-446f-b974-ec940d6227b2</wfw:commentRss>
      <slash:comments>5</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
It's been an interesting and exciting few days in iPhone land. 
<br /></p>
        <p style="clear: both;">
In the just past couple days, Google Earth and a voice recording application from
Griffin have both been released for the iPhone. Add to that the news that iPhone owners
now have <a href="http://news.cnet.com/8301-1035_3-10078445-94.html?part=rss&amp;subj=news&amp;tag=2547-1_3-0-20">access
to AT&amp;T WiFi hotspots</a> for free - nice! Google Earth is - of course - free,
and Griffin iTalk is free for a limited time, along with it's Mac client (for syncing).
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/GoogleEarthiPhone1.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/GoogleEarthiPhone2.png" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" height="300" width="200" />
          </a>
          <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=293622097&amp;mt=8">Google
earth on the iPhone</a> (iTunes app store link) is pretty cool. It takes advantage
of the GPS and accelerometer, and other than that it's, well... Google Earth, just
on a smaller screen. You can use touch/twist to rotate gestures on the screen, as
you'd expect. I should mention that it's crashed a lot on me, and that when I first
installed it I had to hard-reset my phone to get anything to work. But for the most
part its been as stable as any other complex app on the device (meaning mediocre to
so-so). It's worth the install for sure, if for no other reason then just because
of most of the cool things you can do with Google Earth on your Mac or PC.<br /><br />
The other great app that everyone with an iPhone or second-gen iPod Touch should run
and get right now (while it's free) is <a href="http://www.italksync.com/download/">Griffin's
iTalk and the complementary iTalk Sync client</a>, which allows you to sync your audio
recordings made with the iPhone app to your Mac (PC version coming soon) over the
air via WiFi. It works like a charm, is well-documented, looks great and the audio
quality is user configurable. The best quality setting sounds pretty great. It could
realistically be used for man-on-the-street style interviews.
</p>
        <p style="clear: both;">
Provide a file name, select the recording quality, and start recording by clicking
the Big Red Button:
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/iTalk12.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk13.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306" />
          </a>
          <br style="clear: both;" />
The green button means you're actively recording. The VU meter shows your audio levels
live. Click the green button to stop recording.
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/iTalk3.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk4.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306" />
          </a>
          <br style="clear: both;" />
You'll end up with a file (or more than one if you record multiple times) showing
in the recording list.
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/iTalk5.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk6.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306" />
          </a>
          <br style="clear: both;" />
When you load up the Mac sync client app (a small and quick install) and start the
iPhone app on the same wireless network, you'll be prompted to allows the sync client
to access your iPhone's recordings.
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/iTalk7.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk8.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306" />
          </a>
          <br style="clear: both;" />
While copying the file via the sync program, the iPhone shows you the status and progress:
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/iTalk9.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk10.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306" />
          </a>
          <br style="clear: both;" />
And finally you have the files on your Mac (or soon on a PC), in .AIFF format, ready
to use. Nice and easy!
</p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/Picture_2.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/Picture_1.png" style="margin: 0pt auto; text-align: center; display: block;" height="192" width="380" />
          </a>
          <br style="clear: both;" />
I plan to play with the app in Barcelona next week and test the audio quality to see
if it's really good enough for on-the-spot interviews for the podcast. It's worth
a shot, although it won't touch the quality of my Zoom H4 recorder, of course.
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=cc16afbb-939e-446f-b974-ec940d6227b2" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>New iPhone stuff - Griffin iTalk recorder and Google Earth for the iPhone</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,cc16afbb-939e-446f-b974-ec940d6227b2.aspx</guid>
      <link>http://www.greghughes.net/rant/NewIPhoneStuffGriffinITalkRecorderAndGoogleEarthForTheIPhone.aspx</link>
      <pubDate>Thu, 30 Oct 2008 04:06:48 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
It's been an interesting and exciting few days in iPhone land. 
&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
In the just past couple days, Google Earth and a voice recording application from
Griffin have both been released for the iPhone. Add to that the news that iPhone owners
now have &lt;a href="http://news.cnet.com/8301-1035_3-10078445-94.html?part=rss&amp;amp;subj=news&amp;amp;tag=2547-1_3-0-20"&gt;access
to AT&amp;amp;T WiFi hotspots&lt;/a&gt; for free - nice! Google Earth is - of course - free,
and Griffin iTalk is free for a limited time, along with it's Mac client (for syncing).
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/GoogleEarthiPhone1.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/GoogleEarthiPhone2.png" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" height="300" width="200"&gt;&lt;/a&gt;&lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=293622097&amp;amp;mt=8"&gt;Google
earth on the iPhone&lt;/a&gt; (iTunes app store link) is pretty cool. It takes advantage
of the GPS and accelerometer, and other than that it's, well... Google Earth, just
on a smaller screen. You can use touch/twist to rotate gestures on the screen, as
you'd expect. I should mention that it's crashed a lot on me, and that when I first
installed it I had to hard-reset my phone to get anything to work. But for the most
part its been as stable as any other complex app on the device (meaning mediocre to
so-so). It's worth the install for sure, if for no other reason then just because
of most of the cool things you can do with Google Earth on your Mac or PC.&lt;br&gt;
&lt;br&gt;
The other great app that everyone with an iPhone or second-gen iPod Touch should run
and get right now (while it's free) is &lt;a href="http://www.italksync.com/download/"&gt;Griffin's
iTalk and the complementary iTalk Sync client&lt;/a&gt;, which allows you to sync your audio
recordings made with the iPhone app to your Mac (PC version coming soon) over the
air via WiFi. It works like a charm, is well-documented, looks great and the audio
quality is user configurable. The best quality setting sounds pretty great. It could
realistically be used for man-on-the-street style interviews.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Provide a file name, select the recording quality, and start recording by clicking
the Big Red Button:
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/iTalk12.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk13.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
The green button means you're actively recording. The VU meter shows your audio levels
live. Click the green button to stop recording.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/iTalk3.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk4.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
You'll end up with a file (or more than one if you record multiple times) showing
in the recording list.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/iTalk5.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk6.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
When you load up the Mac sync client app (a small and quick install) and start the
iPhone app on the same wireless network, you'll be prompted to allows the sync client
to access your iPhone's recordings.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/iTalk7.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk8.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
While copying the file via the sync program, the iPhone shows you the status and progress:
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/iTalk9.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iTalk10.png" style="margin: 0pt auto; text-align: center; display: block;" height="460" width="306"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
And finally you have the files on your Mac (or soon on a PC), in .AIFF format, ready
to use. Nice and easy!
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/Picture_2.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/Picture_1.png" style="margin: 0pt auto; text-align: center; display: block;" height="192" width="380"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
I plan to play with the app in Barcelona next week and test the audio quality to see
if it's really good enough for on-the-spot interviews for the podcast. It's worth
a shot, although it won't touch the quality of my Zoom H4 recorder, of course.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=cc16afbb-939e-446f-b974-ec940d6227b2" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,cc16afbb-939e-446f-b974-ec940d6227b2.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=f2875b1f-2a0b-4a76-bcc1-be4c08135f88</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,f2875b1f-2a0b-4a76-bcc1-be4c08135f88.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,f2875b1f-2a0b-4a76-bcc1-be4c08135f88.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=f2875b1f-2a0b-4a76-bcc1-be4c08135f88</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both">
          <b>Update: Microsoft's Mac business unit just set the land-speed record for turning
around a fix. </b>
          <a href="http://www.tuaw.com/2008/10/30/microsoft-releases-office-2008-update-to-fix-entourage-issue/" target="_blank">
            <b>The
story is available over at TUAW</b>
          </a>
          <b>.</b>
        </p>
        <p style="clear: both">
I've been wrestling with a problem for a few days after applying the latest Office
2008 for Mac update (v12.1.3). Everything works well except for sending and responding
to meeting notices. 
</p>
        <p style="clear: both">
After the update, when Entourage tries to send a meeting notice or response, it throws
the following: "[Error] Unexpected data was encountered. [Explanation] Mail could
not be sent. Account name: 'Exchange - Greg' Error: -17997."
</p>
        <p style="clear: both">
          <a href="http://www.greghughes.net/rant/content/binary/EntourageMeetingFail.png" class="image-link">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/EntourageMeetingFail1.png" height="257" width="380" style="  text-align: center; display: block; margin: 0 auto 0;" />
          </a>
          <br style="clear: both" />
Needless to say, this is a frustrating problem. I managed to send some original meeting
notices by opening them up after they failed to send (you can find them in the Outbox)
and clicking the 'Send' button a second time. That worked for some reason. However,
the same workaround doesn't seem to work for meeting <i>responses</i>, so I am having
to send emails created by hand in order to confirm meeting requests with people who
send them to me. Thankfully, when I accept a meeting request it <i>does</i> make it
onto my calendar properly - it's just the outbound email that gets hung up.
</p>
        <p style="clear: both">
I've had problems in the past with Entourage not parsing updates created by Outlook,
but this is a much bigger and more painful problem. This is another case of "if it
just worked the way it's supposed to, it would be the best option by far." A lot like
my iPhone in that regard. Glitches kill the experience and create big frustration.
</p>
        <p style="clear: both">
          <b>UPDATE:</b> I just found <a href="http://groups.google.com/group/microsoft.public.mac.office.entourage/browse_thread/thread/d5c2bb26dd72eeb0/bd863e12146a6de7" target="_blank">a
Microsoft newsgroup thread</a> discussing the problem, and apparently it's a known
issue bug in the latest release. Hopefully they'll be able to release a fix quickly.
Workarounds include:
</p>
        <ul style="clear: both">
          <li>
Uninstall Office and reinstall, then update to the version prior to the latest release<br /></li>
          <li>
Move invitations you create from the Outbox to the Drafts folder and resend (won't
work for acceptance notifications, though)<br /></li>
          <li>
Grin and bear it. :)</li>
        </ul>
        <p style="clear: both">
I may try removing my Entourage account profile from this computer completely and
then setting it back up with the Exchange server fresh just to see what happens. I'd
lose a few things that are store local-only in the process, but that won't really
hurt me should I decide to go that route.
</p>
        <p style="clear: both">
Anyone else having this issue? Any other great workaround ideas?
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=f2875b1f-2a0b-4a76-bcc1-be4c08135f88" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Entourage won't send meeting invitations or responses after Office Mac 12.1.3 update</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,f2875b1f-2a0b-4a76-bcc1-be4c08135f88.aspx</guid>
      <link>http://www.greghughes.net/rant/EntourageWontSendMeetingInvitationsOrResponsesAfterOfficeMac1213Update.aspx</link>
      <pubDate>Fri, 24 Oct 2008 16:31:01 GMT</pubDate>
      <description>&lt;p style="clear: both"&gt;
&lt;b&gt;Update: Microsoft's Mac business unit just set the land-speed record for turning
around a fix. &lt;/b&gt;&lt;a href="http://www.tuaw.com/2008/10/30/microsoft-releases-office-2008-update-to-fix-entourage-issue/" target="_blank"&gt;&lt;b&gt;The
story is available over at TUAW&lt;/b&gt;&lt;/a&gt;&lt;b&gt;.&lt;/b&gt;
&lt;/p&gt;
&lt;p style="clear: both"&gt;
I've been wrestling with a problem for a few days after applying the latest Office
2008 for Mac update (v12.1.3). Everything works well except for sending and responding
to meeting notices. 
&lt;/p&gt;
&lt;p style="clear: both"&gt;
After the update, when Entourage tries to send a meeting notice or response, it throws
the following: "[Error] Unexpected data was encountered. [Explanation] Mail could
not be sent. Account name: 'Exchange - Greg' Error: -17997."
&lt;/p&gt;
&lt;p style="clear: both"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/EntourageMeetingFail.png" class="image-link"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/EntourageMeetingFail1.png" height="257" width="380" style="  text-align: center; display: block; margin: 0 auto 0;" /&gt;&lt;/a&gt;
&lt;br style="clear: both" /&gt;
Needless to say, this is a frustrating problem. I managed to send some original meeting
notices by opening them up after they failed to send (you can find them in the Outbox)
and clicking the 'Send' button a second time. That worked for some reason. However,
the same workaround doesn't seem to work for meeting &lt;i&gt;responses&lt;/i&gt;, so I am having
to send emails created by hand in order to confirm meeting requests with people who
send them to me. Thankfully, when I accept a meeting request it &lt;i&gt;does&lt;/i&gt; make it
onto my calendar properly - it's just the outbound email that gets hung up.
&lt;/p&gt;
&lt;p style="clear: both"&gt;
I've had problems in the past with Entourage not parsing updates created by Outlook,
but this is a much bigger and more painful problem. This is another case of "if it
just worked the way it's supposed to, it would be the best option by far." A lot like
my iPhone in that regard. Glitches kill the experience and create big frustration.
&lt;/p&gt;
&lt;p style="clear: both"&gt;
&lt;b&gt;UPDATE:&lt;/b&gt; I just found &lt;a href="http://groups.google.com/group/microsoft.public.mac.office.entourage/browse_thread/thread/d5c2bb26dd72eeb0/bd863e12146a6de7" target="_blank"&gt;a
Microsoft newsgroup thread&lt;/a&gt; discussing the problem, and apparently it's a known
issue bug in the latest release. Hopefully they'll be able to release a fix quickly.
Workarounds include:
&lt;/p&gt;
&lt;ul style="clear: both"&gt;
&lt;li&gt;
Uninstall Office and reinstall, then update to the version prior to the latest release&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;
Move invitations you create from the Outbox to the Drafts folder and resend (won't
work for acceptance notifications, though)&lt;br /&gt;
&lt;/li&gt;
&lt;li&gt;
Grin and bear it. :)&lt;/li&gt;
&lt;/ul&gt;
&lt;p style="clear: both"&gt;
I may try removing my Entourage account profile from this computer completely and
then setting it back up with the Exchange server fresh just to see what happens. I'd
lose a few things that are store local-only in the process, but that won't really
hurt me should I decide to go that route.
&lt;/p&gt;
&lt;p style="clear: both"&gt;
Anyone else having this issue? Any other great workaround ideas?
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=f2875b1f-2a0b-4a76-bcc1-be4c08135f88" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,f2875b1f-2a0b-4a76-bcc1-be4c08135f88.aspx</comments>
      <category>Apple</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=1288e8ec-aa98-4283-85d6-fbfd945b8862</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,1288e8ec-aa98-4283-85d6-fbfd945b8862.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,1288e8ec-aa98-4283-85d6-fbfd945b8862.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=1288e8ec-aa98-4283-85d6-fbfd945b8862</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
I thought I'd present some casual observations I made throughout the day Wednesday
on a trip from Portland to Seattle, as well as some newly reported information about
the AT&amp;T 3G network that's hit the 'net over the past 24 hours or so.<br /></p>
        <p style="clear: both;">
The back-story here is that I - like many others - have found the reliability and
consistency of the iPhone 3G to be less than satisfactory while on the 3G AT&amp;T
network.
</p>
        <p style="clear: both;">
First of all, it became clear to me over the course of several hours yesterday that
the iPhone is not to blame with regards to connectivity on the 3G network. While driving
from Portland, Oregon to Seattle, Washington and back yesterday, I had the opportunity
to run a whole slew of speed/connectivity test sessions using the iPhone app called
"iNetwork Test" (click <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284129260&amp;mt=8" target="_blank">here
to get the free app</a> in the iTunes App Store).<br /></p>
        <p style="clear: both;">
AT&amp;T actually has fairly impressive 3G network coverage from south of Olympia,
Washington practically all the way to Seattle, with one or two small gaps in-between
where the phone switched to EDGE. Much of the area along that I-5 corridor is rural
or sparsely-populated. From a wireless connectivity standpoint, it's a pretty decent
area to live in if you're going to be far away from the city.<br /></p>
        <p style="clear: both;">
My experience in using the 3G network along my drive up and down the Interstate can
be summed up thusly: 
<br /></p>
        <p style="clear: both;">
In areas with higher population density, and thus more iPhone (and other device) users,
ability to a) connect to the voice network and make calls, b) stay connected to the
voice network, c) make data connections and d) maintain data connections was substantially
worse. The difference between dense and sparsely populated areas was like night and
day.<br /></p>
        <p style="clear: both;">
Where population density was lower, even in cases when fewer bars are displayed on
the signal strength icon, voice and data connections were reliable and solid without
exception. In contrast, in high-population areas even full-signal connectivity was
spotty and unreliable.<br /></p>
        <p style="clear: both;">
I'm running the latest iPhone software, v2.0.2, which both Apple and AT&amp;T have
encouraged people to upgrade to. AT&amp;T even sent a text message to all users asking
them to upgrade - a first-time action on the part of the carrier.<br /></p>
        <p style="clear: both;">
Some new information, part of which you'll find quoted below, helps explain why I
experienced substantially poorer performance in the cities and heavily-populated areas
but not in the rural sections of my drive. According to reports, it appears AT&amp;T's
3G radio systems are power-constrained, and are not able to maintain all the connections.
The incredible number of iPhone 3G devices on the network - especially in metropolitan
and urban areas - is most certainly placing a heavy load on the radios. In addition,
iPhone 3G devices that have not been updated to the v2.0.2 software are placing an
even heavier burden on the radios from a power-consumption standpoint.
</p>
        <p style="clear: both;">
So, there's a power-management problem, as well as a capacity problem. When the network
"noise" in the radio spectrum used gets to be higher, the towers have to increase
power to try to overcome the noise. You can see how that doesn't work. Eventually
the noise keeps climbing and the power consumption at the tower (and presumably on
the iPhone as well) goes through the roof.
</p>
        <p style="clear: both;">
More towers would increase capacity, reduce power requirements and resulting noise,
and generally improve coverage. But that's not something that can be changed overnight.
</p>
        <p style="clear: both;">
All of this helps explain why my ability to make calls, connect to the 3G data network
and download at high speeds was much better where the network is only lightly used.<br /></p>
        <p style="clear: both;">
          <a href="http://www.dailytech.com/Report+ATT+Source+Explains+Exact+Technical+Details+of+iPhone+3G+Probems/article12797.htm" target="_blank">The
Daily Tech site has a detailed report</a> (and some intelligent reader comments) that
describes the cell-site power issues, the problems related to the older iPhone 3G
software, and other items. Go to <a href="http://www.dailytech.com/Report+ATT+Source+Explains+Exact+Technical+Details+of+iPhone+3G+Probems/article12797.htm" target="_blank">the
Daily Tech site</a> to get all the details. Here is a portion of the information,
including some text <a href="http://www.roughlydrafted.com/2008/08/28/the-inside-deets-on-iphone-202-and-dropped-calls/" target="_blank">quoted
from Roughly Drafted Magazine</a>, whose author was able to get some new details from
a source inside AT&amp;T's wireless business describing the power issues and what
the iPhone's v2.0.2 software update changes:
</p>
        <blockquote style="clear: both;">
          <i>Basically the update "fixed power control on the
mobile" according to the source. To understand what they're going to say next, you
must first know a bit about AT&amp;T's jargon for UMTS -- the technology it uses to
deliver its 3G network. In the technology, <a href="http://www.dailytech.com/Report+ATT+Source+Explains+Exact+Technical+Details+of+iPhone+3G+Probems/article12797.htm#" class="iAs" itxtdid="6475486" classname="iAs" target="_blank">phones</a> are
referred to as user equipment, "UE" for short. The base transceiver station towers
are known as "Node B".<br /><br />
With this jargon in mind, the AT&amp;T source explains:<br /></i>
          <blockquote>
            <i>"In UMTS power control is key to the mobile and network success.
If the UE requires too much downlink power then the base station or Node B can run
out of transmitter power and this is what was happening. As you get more UEs on the
cell, the noise floor rises and the cell has to compensate by ramping up its power
to the UEs. If the UE power control algorithm is faulty then they will demand more
power from the cell than is necessary and with multiple users this can cause the cell
transmitter to run out of power. The net result is that some UEs will drop their call.
I have seen the dropped call graphs that correspond to the iPhone launch and when
the 2.0.2 firmware was released. The increase in dropped calls, (were the result of)
dropped calls due to a lack of downlink power.</i>"<br /></blockquote>
          <i>In essence, the iPhone is asking for a stronger signal than it needs.
In areas with lots of users, some or all of whose phones are doing this, calls start
to get dropped and signal quality drops. This all follows with the conclusions the
media had reached -- the problems were somehow correlated to user distribution and
seemed puzzlingly to be both with AT&amp;T's network, and with the hardware.<br /><br />
The source continues:<br /></i>
          <blockquote>
            <i>"The power control issue will also have an effect on the data throughput,
because the higher the data rate the more power the Node B transmitter requires to
transmit. If the UEs have poor power control and are taking more power than is necessary
then it will sap the network’s ability to deliver high speed data. This is one of
the reasons why AT&amp;T has been sending text messages to users to persuade them
to upgrade to the 2.0.2 software. In a mixed environment where users are running 2.0,
2.0.1, and 2.0.2, the power control problems of 2.0 and 2.0.1 will affect the 2.0.2
users. It is not the network that is fault but the interaction of the bad power control
algorithm in 2.0 and 2.0.1 software and the network that is at fault. The sooner everybody
is running 2.0.2 software the better things will be. Having seen the graphs the 2.0.2
software has already started to make difference.</i>"<br /></blockquote>
          <i>Since transmitting lots of data takes lots of transmission power,
and transmission power was unnecessarily being raised above that necessary for the
use levels on phones, the network in areas of heavy use was unable to handle high
speed data.</i>
        </blockquote>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=1288e8ec-aa98-4283-85d6-fbfd945b8862" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>iPhone connection woes - More evidence AT&amp;T's 3G network is to blame (and an iPhone software flaw is, too)</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,1288e8ec-aa98-4283-85d6-fbfd945b8862.aspx</guid>
      <link>http://www.greghughes.net/rant/iPhoneConnectionWoesMoreEvidenceATTs3GNetworkIsToBlameAndAnIPhoneSoftwareFlawIsToo.aspx</link>
      <pubDate>Fri, 29 Aug 2008 02:21:35 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
I thought I'd present some casual observations I made throughout the day Wednesday
on a trip from Portland to Seattle, as well as some newly reported information about
the AT&amp;amp;T 3G network that's hit the 'net over the past 24 hours or so.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
The back-story here is that I - like many others - have found the reliability and
consistency of the iPhone 3G to be less than satisfactory while on the 3G AT&amp;amp;T
network.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
First of all, it became clear to me over the course of several hours yesterday that
the iPhone is not to blame with regards to connectivity on the 3G network. While driving
from Portland, Oregon to Seattle, Washington and back yesterday, I had the opportunity
to run a whole slew of speed/connectivity test sessions using the iPhone app called
"iNetwork Test" (click &lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284129260&amp;amp;mt=8" target="_blank"&gt;here
to get the free app&lt;/a&gt; in the iTunes App Store).&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
AT&amp;amp;T actually has fairly impressive 3G network coverage from south of Olympia,
Washington practically all the way to Seattle, with one or two small gaps in-between
where the phone switched to EDGE. Much of the area along that I-5 corridor is rural
or sparsely-populated. From a wireless connectivity standpoint, it's a pretty decent
area to live in if you're going to be far away from the city.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
My experience in using the 3G network along my drive up and down the Interstate can
be summed up thusly: 
&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
In areas with higher population density, and thus more iPhone (and other device) users,
ability to a) connect to the voice network and make calls, b) stay connected to the
voice network, c) make data connections and d) maintain data connections was substantially
worse. The difference between dense and sparsely populated areas was like night and
day.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Where population density was lower, even in cases when fewer bars are displayed on
the signal strength icon, voice and data connections were reliable and solid without
exception. In contrast, in high-population areas even full-signal connectivity was
spotty and unreliable.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
I'm running the latest iPhone software, v2.0.2, which both Apple and AT&amp;amp;T have
encouraged people to upgrade to. AT&amp;amp;T even sent a text message to all users asking
them to upgrade - a first-time action on the part of the carrier.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Some new information, part of which you'll find quoted below, helps explain why I
experienced substantially poorer performance in the cities and heavily-populated areas
but not in the rural sections of my drive. According to reports, it appears AT&amp;amp;T's
3G radio systems are power-constrained, and are not able to maintain all the connections.
The incredible number of iPhone 3G devices on the network - especially in metropolitan
and urban areas - is most certainly placing a heavy load on the radios. In addition,
iPhone 3G devices that have not been updated to the v2.0.2 software are placing an
even heavier burden on the radios from a power-consumption standpoint.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
So, there's a power-management problem, as well as a capacity problem. When the network
"noise" in the radio spectrum used gets to be higher, the towers have to increase
power to try to overcome the noise. You can see how that doesn't work. Eventually
the noise keeps climbing and the power consumption at the tower (and presumably on
the iPhone as well) goes through the roof.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
More towers would increase capacity, reduce power requirements and resulting noise,
and generally improve coverage. But that's not something that can be changed overnight.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
All of this helps explain why my ability to make calls, connect to the 3G data network
and download at high speeds was much better where the network is only lightly used.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.dailytech.com/Report+ATT+Source+Explains+Exact+Technical+Details+of+iPhone+3G+Probems/article12797.htm" target="_blank"&gt;The
Daily Tech site has a detailed report&lt;/a&gt; (and some intelligent reader comments) that
describes the cell-site power issues, the problems related to the older iPhone 3G
software, and other items. Go to &lt;a href="http://www.dailytech.com/Report+ATT+Source+Explains+Exact+Technical+Details+of+iPhone+3G+Probems/article12797.htm" target="_blank"&gt;the
Daily Tech site&lt;/a&gt; to get all the details. Here is a portion of the information,
including some text &lt;a href="http://www.roughlydrafted.com/2008/08/28/the-inside-deets-on-iphone-202-and-dropped-calls/" target="_blank"&gt;quoted
from Roughly Drafted Magazine&lt;/a&gt;, whose author was able to get some new details from
a source inside AT&amp;amp;T's wireless business describing the power issues and what
the iPhone's v2.0.2 software update changes:
&lt;/p&gt;
&lt;blockquote style="clear: both;"&gt;&lt;i&gt;Basically the update "fixed power control on the
mobile" according to the source. To understand what they're going to say next, you
must first know a bit about AT&amp;amp;T's jargon for UMTS -- the technology it uses to
deliver its 3G network. In the technology, &lt;a href="http://www.dailytech.com/Report+ATT+Source+Explains+Exact+Technical+Details+of+iPhone+3G+Probems/article12797.htm#" class="iAs" itxtdid="6475486" classname="iAs" target="_blank"&gt;phones&lt;/a&gt; are
referred to as user equipment, "UE" for short. The base transceiver station towers
are known as "Node B".&lt;br&gt;
&lt;br&gt;
With this jargon in mind, the AT&amp;amp;T source explains:&lt;br&gt;
&lt;/i&gt;&lt;blockquote&gt;&lt;i&gt;"In UMTS power control is key to the mobile and network success.
If the UE requires too much downlink power then the base station or Node B can run
out of transmitter power and this is what was happening. As you get more UEs on the
cell, the noise floor rises and the cell has to compensate by ramping up its power
to the UEs. If the UE power control algorithm is faulty then they will demand more
power from the cell than is necessary and with multiple users this can cause the cell
transmitter to run out of power. The net result is that some UEs will drop their call.
I have seen the dropped call graphs that correspond to the iPhone launch and when
the 2.0.2 firmware was released. The increase in dropped calls, (were the result of)
dropped calls due to a lack of downlink power.&lt;/i&gt;"&lt;br&gt;
&lt;/blockquote&gt;&lt;i&gt;In essence, the iPhone is asking for a stronger signal than it needs.
In areas with lots of users, some or all of whose phones are doing this, calls start
to get dropped and signal quality drops. This all follows with the conclusions the
media had reached -- the problems were somehow correlated to user distribution and
seemed puzzlingly to be both with AT&amp;amp;T's network, and with the hardware.&lt;br&gt;
&lt;br&gt;
The source continues:&lt;br&gt;
&lt;/i&gt;&lt;blockquote&gt;&lt;i&gt;"The power control issue will also have an effect on the data throughput,
because the higher the data rate the more power the Node B transmitter requires to
transmit. If the UEs have poor power control and are taking more power than is necessary
then it will sap the network’s ability to deliver high speed data. This is one of
the reasons why AT&amp;amp;T has been sending text messages to users to persuade them
to upgrade to the 2.0.2 software. In a mixed environment where users are running 2.0,
2.0.1, and 2.0.2, the power control problems of 2.0 and 2.0.1 will affect the 2.0.2
users. It is not the network that is fault but the interaction of the bad power control
algorithm in 2.0 and 2.0.1 software and the network that is at fault. The sooner everybody
is running 2.0.2 software the better things will be. Having seen the graphs the 2.0.2
software has already started to make difference.&lt;/i&gt;"&lt;br&gt;
&lt;/blockquote&gt;&lt;i&gt;Since transmitting lots of data takes lots of transmission power,
and transmission power was unnecessarily being raised above that necessary for the
use levels on phones, the network in areas of heavy use was unable to handle high
speed data.&lt;/i&gt;&lt;/blockquote&gt;&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=1288e8ec-aa98-4283-85d6-fbfd945b8862" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,1288e8ec-aa98-4283-85d6-fbfd945b8862.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=dfc831d4-c8b8-476e-b587-58181197b5de</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,dfc831d4-c8b8-476e-b587-58181197b5de.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,dfc831d4-c8b8-476e-b587-58181197b5de.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=dfc831d4-c8b8-476e-b587-58181197b5de</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">A couple of small, independent evaluations
of the iPhone 3G's performance, which has been much maligned by many of it's customers
(including me from time to time), have been published in the past day or so. The results
are interesting to consider, especially side-by-side.<br /><br />
In the first test, Swedish tech site GP <a href="http://www.gp.se/gp/jsp/Crosslink.jsp?d=444&amp;a=440573">took
their iPhone 3G to a super-fancy antenna test chamber</a> at a company called Bluetest,
where they ran the iPhone through the highly technical paces along with a few other
3G phones for comparison purposes. Results are available on the GP site.<br /><br />
In the second test, Wired <a href="http://blog.wired.com/gadgets/2008/08/global-iphone-3.html">asked
readers to participate in testing from the field</a>, where they gathered and submitted
speed and other connectivity data with their own phones. Wired then analyzed, mapped
and posted the results as well as the test data in complete raw format at their site.<br /><br />
In the end, what did the tests yield? Well, you should read them for yourself and
draw your own conclusions, of course. But in a nutshell, here's my take on what they
found:<ul><li>
GP's antenna test found that the iPhone 3G's antenna performs as well as any of the
other 3G phones tested. 
</li><li>
The Wired real-world network test found that the networks are often woefully underperforming,
and that while speeds are typically faster than EDGE, the ability to connect to a
3G tower might be problematic at best.</li></ul>
So, does this mean Apple-provided software fixes may not be able to solve the iPhone's
3G woes? It seems that in the case of network performance where the number of "bars"
showing on 3G is at the bottom of the scale yet a EDGE network has a strong signal,
trading off could be done better by the phone. But what really needs to happen to
solve the big-picture problem is better 3G coverage. My experience in several cities
has been that 3G coverage is poor in many cases, and inconsistent at best. In fact,
if the AT&amp;T EDGE/2.5G network was not available as a fall-back (or maybe "call-back"
is a better term, given the dropped call rate), AT&amp;T would never be able to sell
their service. The effective 3G network coverage just isn't good enough to stand on
its own. And poor coverage combined with all those handoffs and network drops just
mean more and more battery power being applied by the device to keep re-establishing
it's 3G connectivity.<br /><br />
However, any software fixes for lockups, freezing and app crashes will require Apple
taking action. One thing I've wondered lately: Are device/software hangs and crashes
causing or somehow related to network connectivity issues? Could one be causing the
other, at least part of the time? I have noticed locking/hanging in several apps while
the iPhone tries to connect to the AT&amp;T network (as evidenced by the simultaneous
flurry of AT&amp;T radio-speaker-dance noise that we've all become familiar with over
the past several years).<p></p><img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=dfc831d4-c8b8-476e-b587-58181197b5de" /><br /><hr /><font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font></body>
      <title>iPhone 3G Tests: Antenna passes, networks fail</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,dfc831d4-c8b8-476e-b587-58181197b5de.aspx</guid>
      <link>http://www.greghughes.net/rant/iPhone3GTestsAntennaPassesNetworksFail.aspx</link>
      <pubDate>Mon, 25 Aug 2008 15:10:55 GMT</pubDate>
      <description>A couple of small, independent evaluations of the iPhone 3G's performance, which has been much maligned by many of it's customers (including me from time to time), have been published in the past day or so. The results are interesting to consider, especially side-by-side.&lt;br&gt;
&lt;br&gt;
In the first test, Swedish tech site GP &lt;a href="http://www.gp.se/gp/jsp/Crosslink.jsp?d=444&amp;amp;a=440573"&gt;took
their iPhone 3G to a super-fancy antenna test chamber&lt;/a&gt; at a company called Bluetest,
where they ran the iPhone through the highly technical paces along with a few other
3G phones for comparison purposes. Results are available on the GP site.&lt;br&gt;
&lt;br&gt;
In the second test, Wired &lt;a href="http://blog.wired.com/gadgets/2008/08/global-iphone-3.html"&gt;asked
readers to participate in testing from the field&lt;/a&gt;, where they gathered and submitted
speed and other connectivity data with their own phones. Wired then analyzed, mapped
and posted the results as well as the test data in complete raw format at their site.&lt;br&gt;
&lt;br&gt;
In the end, what did the tests yield? Well, you should read them for yourself and
draw your own conclusions, of course. But in a nutshell, here's my take on what they
found:&lt;ul&gt;
&lt;li&gt;
GP's antenna test found that the iPhone 3G's antenna performs as well as any of the
other 3G phones tested. 
&lt;/li&gt;
&lt;li&gt;
The Wired real-world network test found that the networks are often woefully underperforming,
and that while speeds are typically faster than EDGE, the ability to connect to a
3G tower might be problematic at best.&lt;/li&gt;
&lt;/ul&gt;
So, does this mean Apple-provided software fixes may not be able to solve the iPhone's
3G woes? It seems that in the case of network performance where the number of "bars"
showing on 3G is at the bottom of the scale yet a EDGE network has a strong signal,
trading off could be done better by the phone. But what really needs to happen to
solve the big-picture problem is better 3G coverage. My experience in several cities
has been that 3G coverage is poor in many cases, and inconsistent at best. In fact,
if the AT&amp;amp;T EDGE/2.5G network was not available as a fall-back (or maybe "call-back"
is a better term, given the dropped call rate), AT&amp;amp;T would never be able to sell
their service. The effective 3G network coverage just isn't good enough to stand on
its own. And poor coverage combined with all those handoffs and network drops just
mean more and more battery power being applied by the device to keep re-establishing
it's 3G connectivity.&lt;br&gt;
&lt;br&gt;
However, any software fixes for lockups, freezing and app crashes will require Apple
taking action. One thing I've wondered lately: Are device/software hangs and crashes
causing or somehow related to network connectivity issues? Could one be causing the
other, at least part of the time? I have noticed locking/hanging in several apps while
the iPhone tries to connect to the AT&amp;amp;T network (as evidenced by the simultaneous
flurry of AT&amp;amp;T radio-speaker-dance noise that we've all become familiar with over
the past several years).&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=dfc831d4-c8b8-476e-b587-58181197b5de" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,dfc831d4-c8b8-476e-b587-58181197b5de.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=a0d6e462-f107-450b-91bf-8f070959c615</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,a0d6e462-f107-450b-91bf-8f070959c615.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,a0d6e462-f107-450b-91bf-8f070959c615.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=a0d6e462-f107-450b-91bf-8f070959c615</wfw:commentRss>
      <slash:comments>4</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both; ">
I like to listen to my <a href="http://pandora.com" title="Pandora" target="_blank">Pandora</a> "stations"
in the background while working on my laptop. I get frustrated when I accidentally
close the web browser (often its in a hidden tab) or, even worse, click on a link
soewhere and Safari, in all it's awesomeness and wisdomness, re-uses the window and
kills the audio feed.
</p>
        <p style="clear: both; ">
In hopes of finding a better way, I started searching for a Pandora widget for the
Mac Dashboard (the layover-page that you can put any of a number of downloadable mini-apps
on). Unfortunately, I didn't find anything. <i>(Update - turns out there is a widget
out there, but it's a memory hog and apparently has a few issues).</i> So, rather
than looking for someone else to do the work for me, I started to actually think about
a solution I could build on my own.<br /></p>
        <p style="clear: both; ">
After about 10 minutes, I remembered the nifty capability in Safari to define a "snipped"
portion of a web page and make it a Widget on the OSX Dashboard. You use the little
scissors icon in Safari to accomplish this. I started thinking about the Dashboard
and how it works, and wondered if there was any way to have Pandora play in the background
using a system (the Dashboard, that is) that appears to reload each app every time
I launch it.
</p>
        <p style="clear: both; ">
What the heck, worth a shot, right? Well, I found I could create a web-clip of Pandora's
music player that would play my music. No big surprise there. Click on the image to
see the widget full-size. 
<br /></p>
        <p class="blogo-linebreaks-removed-1" style="clear: both; ">
          <a href="http://www.greghughes.net/rant/content/binary/Pandora-Web-Clip-Live-Mac-Widget.png">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/Pandora-Web-Clip-Live-Mac-Widget1.png" height="174" align="" width="377" style="  text-align: center; display: block; margin: 0 auto 0;" />
          </a>
          <br style="clear: both" />
        </p>
        <p style="clear: both; ">
But when I exited the dashboard to go do some actual work, the music would quit.<br /></p>
        <p style="clear: both; ">
Bummer.<br /></p>
        <p style="clear: both; ">
I got curious though. Maybe someone had thought about the fact that web pages constantly
change and play music and whatever else. I did the obvious: I clicked on the little
(i) button in the lower right corner of the widget and it took me to the page where
I can choose to make the widget look like it's torn from a piece of paper, or whatever.
And, lo and behold, right there in the lower left, is a box that makes it appear you
can uncheck it and make the audio play in the background, even when dashboard is not
active. I've highlighted that box below.<br /></p>
        <p style="clear: both; ">
          <a href="http://www.greghughes.net/rant/content/binary/Uncheck-This-Box.png">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/Uncheck-This-Box1.png" height="267" width="369" style="  text-align: center; display: block; margin: 0 auto 0;" />
          </a>
          <br style="clear: both" />
Would it work? I unchecked the box, exited Dashboard, and the music kept on playing
in the background. Problem solved! It turns out the default setting is to play web
page audio only when Dashboard is active, so you have to toggle the setting to get
what you want.<br /><br />
Any other ways to do this? My method works great, but I wonder if someone else came
up with a different solution?
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a0d6e462-f107-450b-91bf-8f070959c615" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>How to: Create a Play-in-Background Pandora Widget for the Mac Dashboard</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,a0d6e462-f107-450b-91bf-8f070959c615.aspx</guid>
      <link>http://www.greghughes.net/rant/HowToCreateAPlayinBackgroundPandoraWidgetForTheMacDashboard.aspx</link>
      <pubDate>Thu, 21 Aug 2008 00:00:54 GMT</pubDate>
      <description>&lt;p style="clear: both; "&gt;
I like to listen to my &lt;a href="http://pandora.com" title="Pandora" target="_blank"&gt;Pandora&lt;/a&gt; "stations"
in the background while working on my laptop. I get frustrated when I accidentally
close the web browser (often its in a hidden tab) or, even worse, click on a link
soewhere and Safari, in all it's awesomeness and wisdomness, re-uses the window and
kills the audio feed.
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
In hopes of finding a better way, I started searching for a Pandora widget for the
Mac Dashboard (the layover-page that you can put any of a number of downloadable mini-apps
on). Unfortunately, I didn't find anything. &lt;i&gt;(Update - turns out there is a widget
out there, but it's a memory hog and apparently has a few issues).&lt;/i&gt; So, rather
than looking for someone else to do the work for me, I started to actually think about
a solution I could build on my own.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
After about 10 minutes, I remembered the nifty capability in Safari to define a "snipped"
portion of a web page and make it a Widget on the OSX Dashboard. You use the little
scissors icon in Safari to accomplish this. I started thinking about the Dashboard
and how it works, and wondered if there was any way to have Pandora play in the background
using a system (the Dashboard, that is) that appears to reload each app every time
I launch it.
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
What the heck, worth a shot, right? Well, I found I could create a web-clip of Pandora's
music player that would play my music. No big surprise there. Click on the image to
see the widget full-size. 
&lt;br /&gt;
&lt;/p&gt;
&lt;p class="blogo-linebreaks-removed-1" style="clear: both; "&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/Pandora-Web-Clip-Live-Mac-Widget.png"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/Pandora-Web-Clip-Live-Mac-Widget1.png" height="174" align="" width="377" style="  text-align: center; display: block; margin: 0 auto 0;" /&gt;&lt;/a&gt;
&lt;br style="clear: both" /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
But when I exited the dashboard to go do some actual work, the music would quit.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
Bummer.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
I got curious though. Maybe someone had thought about the fact that web pages constantly
change and play music and whatever else. I did the obvious: I clicked on the little
(i) button in the lower right corner of the widget and it took me to the page where
I can choose to make the widget look like it's torn from a piece of paper, or whatever.
And, lo and behold, right there in the lower left, is a box that makes it appear you
can uncheck it and make the audio play in the background, even when dashboard is not
active. I've highlighted that box below.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/Uncheck-This-Box.png"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/Uncheck-This-Box1.png" height="267" width="369" style="  text-align: center; display: block; margin: 0 auto 0;" /&gt;&lt;/a&gt;
&lt;br style="clear: both" /&gt;
Would it work? I unchecked the box, exited Dashboard, and the music kept on playing
in the background. Problem solved! It turns out the default setting is to play web
page audio only when Dashboard is active, so you have to toggle the setting to get
what you want.&lt;br /&gt;
&lt;br /&gt;
Any other ways to do this? My method works great, but I wonder if someone else came
up with a different solution?
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a0d6e462-f107-450b-91bf-8f070959c615" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,a0d6e462-f107-450b-91bf-8f070959c615.aspx</comments>
      <category>Apple</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=68d1830e-fc37-4912-a5d7-14e9c19ef1a0</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,68d1830e-fc37-4912-a5d7-14e9c19ef1a0.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,68d1830e-fc37-4912-a5d7-14e9c19ef1a0.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=68d1830e-fc37-4912-a5d7-14e9c19ef1a0</wfw:commentRss>
      <slash:comments>6</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
Boy Genius <a href="http://www.boygeniusreport.com/2008/08/18/new-iphone-software-202-today-new-iphone-shipment-for-att-tomorrow/" target="_blank">says
iPhone software v2.0.2 is on it's way</a> out the door this afternoon. In fact, I
just checked in iTunes, and there it is.<br /></p>
        <p class="blogo-linebreaks-removed-1" style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/iphone202a.jpg">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iphone202a1.jpg" style="margin: 0pt auto; text-align: center; display: block;" align="" height="129" width="378" />
          </a>
          <br style="clear: both;" />
All 248.7MB of it. The description in the iTunes UI says it contains bug fixes, and
that's it. Here's hoping the performance and stability issues - especially related
to 3G network performance and switching - are what they fixed in this release. I almost
returned my phone the other day out of sheer frustration, and that's saying a lot,
really.
</p>
        <p class="blogo-linebreaks-removed-1" style="clear: both;">
          <b>Update:</b> After a couple hours of on/off use, apps are notably more stable/snappier
(at first I wondered if it was just my imagination, or a fresh restart effect - time
will tell), and network performance is better. Where a 3G network with poor or broken
signal would be selected before, now a strong EDGE network is selected by the phone.
Apps don't seem to hang in places where they reliably (or maybe the better term would
be "predictably") hung before the update. For example, the volume controls in almost
every app used to not respond for periods of time. Now they work every time. Much
less frustrating. There are no real changes in terms of ourward appearance and functionality.<br /></p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=68d1830e-fc37-4912-a5d7-14e9c19ef1a0" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>iPhone Software v2.0.2 this afternoon</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,68d1830e-fc37-4912-a5d7-14e9c19ef1a0.aspx</guid>
      <link>http://www.greghughes.net/rant/iPhoneSoftwareV202ThisAfternoon.aspx</link>
      <pubDate>Mon, 18 Aug 2008 21:47:16 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
Boy Genius &lt;a href="http://www.boygeniusreport.com/2008/08/18/new-iphone-software-202-today-new-iphone-shipment-for-att-tomorrow/" target="_blank"&gt;says
iPhone software v2.0.2 is on it's way&lt;/a&gt; out the door this afternoon. In fact, I
just checked in iTunes, and there it is.&lt;br&gt;
&lt;/p&gt;
&lt;p class="blogo-linebreaks-removed-1" style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/iphone202a.jpg"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/iphone202a1.jpg" style="margin: 0pt auto; text-align: center; display: block;" align="" height="129" width="378"&gt;&lt;/a&gt;
&lt;br style="clear: both;"&gt;
All 248.7MB of it. The description in the iTunes UI says it contains bug fixes, and
that's it. Here's hoping the performance and stability issues - especially related
to 3G network performance and switching - are what they fixed in this release. I almost
returned my phone the other day out of sheer frustration, and that's saying a lot,
really.
&lt;/p&gt;
&lt;p class="blogo-linebreaks-removed-1" style="clear: both;"&gt;
&lt;b&gt;Update:&lt;/b&gt; After a couple hours of on/off use, apps are notably more stable/snappier
(at first I wondered if it was just my imagination, or a fresh restart effect - time
will tell), and network performance is better. Where a 3G network with poor or broken
signal would be selected before, now a strong EDGE network is selected by the phone.
Apps don't seem to hang in places where they reliably (or maybe the better term would
be "predictably") hung before the update. For example, the volume controls in almost
every app used to not respond for periods of time. Now they work every time. Much
less frustrating. There are no real changes in terms of ourward appearance and functionality.&lt;br&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=68d1830e-fc37-4912-a5d7-14e9c19ef1a0" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,68d1830e-fc37-4912-a5d7-14e9c19ef1a0.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=8d23282c-44f9-4f48-97ea-6321feee0670</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,8d23282c-44f9-4f48-97ea-6321feee0670.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,8d23282c-44f9-4f48-97ea-6321feee0670.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=8d23282c-44f9-4f48-97ea-6321feee0670</wfw:commentRss>
      <slash:comments>1</slash:comments>
      <title>DataCase iPhone app lets you wirelessly move files from desktop to iPhone</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,8d23282c-44f9-4f48-97ea-6321feee0670.aspx</guid>
      <link>http://www.greghughes.net/rant/DataCaseIPhoneAppLetsYouWirelesslyMoveFilesFromDesktopToIPhone.aspx</link>
      <pubDate>Tue, 12 Aug 2008 21:02:49 GMT</pubDate>
      <description>&lt;p style="clear: both; clear: both; "&gt;
&lt;div id="object_0" style="  text-align: center; display: block; margin: 0 auto 0;"&gt;
&lt;object height="317" width="380"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/Jr66bbIcZyg&amp;color1=11645361&amp;color2=13619151&amp;hl=en&amp;fs=1" /&gt;
&lt;param name="wmode" value="transparent" /&gt;
&lt;param name="allowFullScreen" value="true" /&gt;&lt;embed src="http://www.youtube.com/v/Jr66bbIcZyg&amp;color1=11645361&amp;color2=13619151&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="317" wmode="transparent" width="380"&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;/div&gt;
&lt;br style="clear: both" /&gt;
There are a lot of so-so iPhone apps out there, fun to use once or twice but not killer
applications that you simply must have. &lt;a href="http://veiosoft.com/" target="_blank"&gt;DataCase&lt;/a&gt; is
a candidate for that latter classification. (Available &lt;a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=287464320&amp;mt=8" target="_blank"&gt;via
the app store&lt;/a&gt; for iPhone and iPod Touch, $6.99)&lt;br /&gt;
&lt;br /&gt;
The DataCase app allows you to copy files from your PC or Mac to the iPhone via the
wireless network using a drag-and-drop method. Once on the iPhone you can view and
use the files in mobile mode. There's support for MS Office formats, PDF, text, common
images, HTML, plus any audio and video the iPhone OS would normally support.&lt;br /&gt;
&lt;br /&gt;
It's pretty slick. I'm playing with it now and can see the real benefits of having
a variety of key files, documents, etc. available on the mobile device any time I
need them. One problem common to all iPhone apps is the fact that it has to be running
in the foreground in order to access the app remotely - no background execution. Good
thing I bought this 16GB iPhone eh?&lt;br /&gt;
&lt;br /&gt;
Links: &lt;a href="http://veiosoft.com/" target="_blank"&gt;Veiosoft web site&lt;/a&gt; and &lt;a href="http://www.tuaw.com/2008/08/12/tuaw-review-datacase-for-iphone/" target="_blank"&gt;a
review at TUAW&lt;/a&gt;.&gt;
&lt;p class="blogo-linebreaks-removed-1" style="clear: both; clear: both; "&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/screen2.jpg"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/screen1.jpg" height="306" align="" width="379" style="  text-align: center; display: block; margin: 0 auto 0;" /&gt;&lt;/a&gt;
&lt;br style="clear: both" /&gt;
&lt;/p&gt;
&lt;p class="blogo-linebreaks-removed-1" style="clear: both; clear: both; "&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/scrren1.jpg"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/scrren2.jpg" height="132" align="" width="376" style="  text-align: center; display: block; margin: 0 auto 0;" /&gt;&lt;/a&gt;
&lt;br style="clear: both" /&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=8d23282c-44f9-4f48-97ea-6321feee0670" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,8d23282c-44f9-4f48-97ea-6321feee0670.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=e0820623-8104-49da-9f67-7e3b0a0549d4</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,e0820623-8104-49da-9f67-7e3b0a0549d4.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,e0820623-8104-49da-9f67-7e3b0a0549d4.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=e0820623-8104-49da-9f67-7e3b0a0549d4</wfw:commentRss>
      <slash:comments>25</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top">
        </a>You
should listen to your online friends. They often have great ideas, like in this case.
I was recently turned onto a simple but effective <a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"></a>alternative
to bulky plastic cases and leather holsters for my new iPhone 3G. It's called the <a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top">invisible</a><a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"></a><a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top">SHIELD</a><img src="http://www.lduhtrp.net/image-2091588-10542216" border="0" height="1" width="1" />.
The product, simply put, is <a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"></a>pretty
darned terrific. You hardly know it's there, and it protects <a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"></a>like
crazy. You can also get <a href="http://www.anrdoezrs.net/click-2091588-10543307" target="_top">invisibleSHIELD
for the iPhone</a> first-generation device. <img src="http://www.lduhtrp.net/image-2091588-10543307" border="0" height="1" width="1" /><a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"></a><br /><br /><a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"></a><a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"><img src="http://www.lduhtrp.net/image-2091588-10539482" alt="" align="right" border="0" height="60" hspace="15" vspace="10" width="468" /></a>Now,
let me tell you right up front that when it comes time to "install" the shield on
your phone, you'll need a clean work surface, a little patience, 12 to 24 hours to
let your shield "cure" on the phone,<a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"> </a> and
the ability to read and follow some simple instructions. If you make sure you have
those few key things taken care of, all will go well.<br /><br />
In the video below I show and abuse my iPhone 3G (the only one I own...) with an Invisible
Shield installed. In the video you can see that there are a couple scratches <i>under</i> the
shield. Those came from a combination of iPhone and the keys in my pocket (before
I ordered the <a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top">invisibleSHIELD</a><img src="http://www.lduhtrp.net/image-2091588-10542216" border="0" height="1" width="1" />.
In fact it was those exact scratches, which I got the first day I had the phone, that
prompted me to find a real, working anti-scratching solution.<br /><br /><div id="object_0" style="margin: 0pt auto; text-align: center; display: block;"><object height="317" width="380"><param name="movie" value="http://www.youtube.com/v/orhln_9-TW8&amp;hl=en&amp;fs=1" /><param name="allowFullScreen" value="true" /><embed allowfullscreen="true" type="application/x-shockwave-flash" src="http://www.youtube.com/v/orhln_9-TW8&amp;hl=en&amp;fs=1" height="317" width="380"></embed></object></div><br /><br />
I can highly recommend the Invisible Shield. 
<br /><br />
Full disclosure: Zagg (the manufacturer of the <a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top">invisibleSHIELD</a><img src="http://www.lduhtrp.net/image-2091588-10542216" border="0" height="1" width="1" />)
doesn't know I am doing this review. I found their product all on my own based on
a real need, and clicking on the advertisement below takes you to my link on their
product site - If you buy something there I'll get a small chunk of the change you
spend. If you don't like that idea, no problem - just go to zagg.com and click through
to the iPhone 3G page (or whatever product you want to cover and protect - For me,
my MacBook Air is next).<p></p><p style="clear: both;" align="center"><a href="http://www.dpbolvw.net/click-2091588-10566561" target="_top"><img src="http://www.lduhtrp.net/image-2091588-10566561" alt="invisibleSHIELD for iPhone 3G" border="0" height="125" width="125" /></a>  <a href="http://www.anrdoezrs.net/click-2091588-10566420" target="_top"><img src="http://www.awltovhc.com/image-2091588-10566420" alt="" border="0" height="60" width="234" /></a></p><img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=e0820623-8104-49da-9f67-7e3b0a0549d4" /><br /><hr /><font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font></body>
      <title>Review - invisibleSHIELD "case" by Zagg for the iPhone 3G</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,e0820623-8104-49da-9f67-7e3b0a0549d4.aspx</guid>
      <link>http://www.greghughes.net/rant/ReviewInvisibleSHIELDCaseByZaggForTheIPhone3G.aspx</link>
      <pubDate>Sat, 02 Aug 2008 04:05:28 GMT</pubDate>
      <description>&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt; &lt;/a&gt;You should
listen to your online friends. They often have great ideas, like in this case. I was
recently turned onto a simple but effective&amp;nbsp;&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt;&lt;/a&gt;alternative
to bulky plastic cases and leather holsters for my new iPhone 3G. It's called the &lt;a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top"&gt;invisible&lt;/a&gt;&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt; &lt;/a&gt;&lt;a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top"&gt;SHIELD&lt;/a&gt; &lt;img src="http://www.lduhtrp.net/image-2091588-10542216" border="0" height="1" width="1"&gt;.
The product, simply put, is&amp;nbsp;&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt;&lt;/a&gt;pretty
darned terrific. You hardly know it's there, and it protects&amp;nbsp;&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt;&lt;/a&gt;like
crazy. You can also get &lt;a href="http://www.anrdoezrs.net/click-2091588-10543307" target="_top"&gt;invisibleSHIELD
for the iPhone&lt;/a&gt; first-generation device. &lt;img src="http://www.lduhtrp.net/image-2091588-10543307" border="0" height="1" width="1"&gt;&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt; &lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt; &lt;/a&gt;&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt; &lt;img src="http://www.lduhtrp.net/image-2091588-10539482" alt="" align="right" border="0" height="60" hspace="15" vspace="10" width="468"&gt;&lt;/a&gt;Now,
let me tell you right up front that when it comes time to "install" the shield on
your phone, you'll need a clean work surface, a little patience, 12 to 24 hours to
let your shield "cure" on the phone,&lt;a href="http://www.anrdoezrs.net/click-2091588-10539482" target="_top"&gt;&amp;nbsp;&lt;/a&gt; and
the ability to read and follow some simple instructions. If you make sure you have
those few key things taken care of, all will go well.&lt;br&gt;
&lt;br&gt;
In the video below I show and abuse my iPhone 3G (the only one I own...) with an Invisible
Shield installed. In the video you can see that there are a couple scratches &lt;i&gt;under&lt;/i&gt; the
shield. Those came from a combination of iPhone and the keys in my pocket (before
I ordered the &lt;a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top"&gt;invisibleSHIELD&lt;/a&gt; &lt;img src="http://www.lduhtrp.net/image-2091588-10542216" border="0" height="1" width="1"&gt;.
In fact it was those exact scratches, which I got the first day I had the phone, that
prompted me to find a real, working anti-scratching solution.&lt;br&gt;
&lt;br&gt;
&lt;div id="object_0" style="margin: 0pt auto; text-align: center; display: block;"&gt;
&lt;object height="317" width="380"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/orhln_9-TW8&amp;amp;hl=en&amp;amp;fs=1"&gt;
&lt;param name="allowFullScreen" value="true"&gt;&lt;embed allowfullscreen="true" type="application/x-shockwave-flash" src="http://www.youtube.com/v/orhln_9-TW8&amp;amp;hl=en&amp;amp;fs=1" height="317" width="380"&gt;
&lt;/object&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
I can highly recommend the Invisible Shield. 
&lt;br&gt;
&lt;br&gt;
Full disclosure: Zagg (the manufacturer of the &lt;a href="http://www.kqzyfj.com/click-2091588-10542216" target="_top"&gt;invisibleSHIELD&lt;/a&gt; &lt;img src="http://www.lduhtrp.net/image-2091588-10542216" border="0" height="1" width="1"&gt;)
doesn't know I am doing this review. I found their product all on my own based on
a real need, and clicking on the advertisement below takes you to my link on their
product site - If you buy something there I'll get a small chunk of the change you
spend. If you don't like that idea, no problem - just go to zagg.com and click through
to the iPhone 3G page (or whatever product you want to cover and protect - For me,
my MacBook Air is next).&lt;p&gt;
&lt;/p&gt;
&lt;p style="clear: both;" align="center"&gt;
&lt;a href="http://www.dpbolvw.net/click-2091588-10566561" target="_top"&gt; &lt;img src="http://www.lduhtrp.net/image-2091588-10566561" alt="invisibleSHIELD for iPhone 3G" border="0" height="125" width="125"&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&lt;a href="http://www.anrdoezrs.net/click-2091588-10566420" target="_top"&gt; &lt;img src="http://www.awltovhc.com/image-2091588-10566420" alt="" border="0" height="60" width="234"&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=e0820623-8104-49da-9f67-7e3b0a0549d4" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,e0820623-8104-49da-9f67-7e3b0a0549d4.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=1c33cc87-a2cc-430e-b6f7-a5595d08d298</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,1c33cc87-a2cc-430e-b6f7-a5595d08d298.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,1c33cc87-a2cc-430e-b6f7-a5595d08d298.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=1c33cc87-a2cc-430e-b6f7-a5595d08d298</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
          <i>First, a big congrats to the guys at jkOnTheRun for their </i>
          <a href="http://www.jkontherun.com/2008/07/giga-omni-media.html" target="_blank">
            <i>acquisition
by GigaOm</i>
          </a>
          <i> and their continued full-time blogging careers. Great people,
and a great deal.</i>
          <br />
          <br />
Kevin at jkOnTheRun <a href="http://www.jkontherun.com/2008/07/first-look-at-t.html" target="_blank">posted
a preview article</a> the other day that I somehow missed until now, describing the
Microsoft Live Mesh client for the Mac. It's not available yet, but Kevin was able
to try it out. Previously he'd reviewed the mobile client for Live Mesh.<br /><br />
I've been using Live Mesh for a few months now in a limited fashion because only one
of my computers at home will work (meaning only one runs a Windows desktop OS). My
other machines are a Home Server and Mac, and my mobile decide is an iPhone. But I
like what I have seen in the Mesh system, including the UI. So, I am looking forward
to the release of a Mac client.<br /><br />
Check out <a href="http://www.jkontherun.com/2008/07/first-look-at-t.html" title="" target="_blank">Kevin's
preview of the pre-release Mac app here</a>.
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=1c33cc87-a2cc-430e-b6f7-a5595d08d298" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Live Mesh on the Mac? Soon, and previewed by jkOnTheRun</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,1c33cc87-a2cc-430e-b6f7-a5595d08d298.aspx</guid>
      <link>http://www.greghughes.net/rant/LiveMeshOnTheMacSoonAndPreviewedByJkOnTheRun.aspx</link>
      <pubDate>Wed, 23 Jul 2008 20:22:04 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
&lt;i&gt;First, a big congrats to the guys at jkOnTheRun for their &lt;/i&gt;&lt;a href="http://www.jkontherun.com/2008/07/giga-omni-media.html" target="_blank"&gt;&lt;i&gt;acquisition
by GigaOm&lt;/i&gt;&lt;/a&gt;&lt;i&gt; and their continued full-time blogging careers. Great people,
and a great deal.&lt;/i&gt;
&lt;br&gt;
&lt;br&gt;
Kevin at jkOnTheRun &lt;a href="http://www.jkontherun.com/2008/07/first-look-at-t.html" target="_blank"&gt;posted
a preview article&lt;/a&gt; the other day that I somehow missed until now, describing the
Microsoft Live Mesh client for the Mac. It's not available yet, but Kevin was able
to try it out. Previously he'd reviewed the mobile client for Live Mesh.&lt;br&gt;
&lt;br&gt;
I've been using Live Mesh for a few months now in a limited fashion because only one
of my computers at home will work (meaning only one runs a Windows desktop OS). My
other machines are a Home Server and Mac, and my mobile decide is an iPhone. But I
like what I have seen in the Mesh system, including the UI. So, I am looking forward
to the release of a Mac client.&lt;br&gt;
&lt;br&gt;
Check out &lt;a href="http://www.jkontherun.com/2008/07/first-look-at-t.html" title="" target="_blank"&gt;Kevin's
preview of the pre-release Mac app here&lt;/a&gt;.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=1c33cc87-a2cc-430e-b6f7-a5595d08d298" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,1c33cc87-a2cc-430e-b6f7-a5595d08d298.aspx</comments>
      <category>Apple</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=4cd382d5-db3f-4806-a5c2-85521ea266b5</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,4cd382d5-db3f-4806-a5c2-85521ea266b5.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,4cd382d5-db3f-4806-a5c2-85521ea266b5.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=4cd382d5-db3f-4806-a5c2-85521ea266b5</wfw:commentRss>
      <slash:comments>2</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
On TechCrunch IT, in a post called "The New Apple Walled Garden," author Nik Cubrilovic
makes a good point...
</p>
        <blockquote>
          <p>
            <a href="http://www.techcrunchit.com/2008/07/15/the-new-apple-walled-garden/">
              <em>TechCrunchIT
» The New Apple Walled Garden</em>
            </a>
          </p>
          <p>
            <em>Geeks and enthusiasts wearing Wordpress t-shirts, using laptops covered in Data
Portability, Microformats and RSS stickers lined up enthusiastically on Friday to
purchase a device that is completely proprietary, controlled and wrapped in DRM. The
irony was lost on some as they ran home, docked their new devices into a proprietary
media player and downloaded closed source applications wrapped in DRM. </em>
          </p>
          <p>
            <em>I am referring to the new iPhone - and the new Apple iPhone SDK that allows developers
to build ‘native’ applications. The announcement was greeted with a web-wide standing
ovation, especially from the developer community. The same community who demand all
from Microsoft, feel gifted and special when Apple give them an inch of rope. When
Microsoft introduced DRM into Media Player it was bad bad bad - and it wasn’t even
mandatory, it simply allowed content owners a way to distribute and sell content from
anywhere.</em>
          </p>
        </blockquote>
        <p>
How can people who preach and pontificate open systems be so enamored with a completely
closed, proprietary system as Apple's? Now, don't get me wrong. I was <a href="http://www.greghughes.net/rant/GotMyIPhone3gAfter4HoursOfActivationFailureWaitingAtTheStore.aspx" target="_blank">in
line at an Apple store last week</a> with all the people Nik talks about in his article.
I really like the iPhone and I think my Mac is great, hardware-wise (okay, the OS
is not too bad either). But there's something that's always lurking there in the back
of my mind, like a pestering little voice that doesn't want me to give in or forget
lessons of the past. "A closed system is a system doomed to fail," the voice tells
me. Either that, or it is so limiting as to stifle. Or both. Maybe I need to get my
medication checked. On the other hand, maybe the voice is right. Or both.
</p>
        <p>
Risking cliche cynicism, I think one has to consider whether The Church of The Steve
congregation is further developing (or devolving, if you prefer) in its adoration,
at the expense of long-term good. Blind faith, crazed unthinking people saying one
thing yet doing another, the how-dare-you-question mentality... Sounds familiar. And
that's coming from an Episcopalian. An imperfect, sometimes-questioning, sometimes-doubting,
cynical one -- But you get the point. I hope.
</p>
        <p>
Perhaps the scariest part of my thought process today is that I actually <a href="http://www.scripting.com/stories/2008/07/16/applesWalledGarden.html" target="_blank">agree
completely with Dave Winer on this one</a>. He nails it right on the head. Okay, there
are times when I agree with Dave, but until now I've never really admitted it in public.
:)
</p>
        <p>
What do you think about Apple's model? Fanboy? Concerned? Who cares? End of the world
as we know it? Utopia? Told-ya-so?
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=4cd382d5-db3f-4806-a5c2-85521ea266b5" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>He makes a good point: On Apple's closed nature, demands of Microsoft by the community, and apparent hypocrisy</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,4cd382d5-db3f-4806-a5c2-85521ea266b5.aspx</guid>
      <link>http://www.greghughes.net/rant/HeMakesAGoodPointOnApplesClosedNatureDemandsOfMicrosoftByTheCommunityAndApparentHypocrisy.aspx</link>
      <pubDate>Wed, 16 Jul 2008 18:31:58 GMT</pubDate>
      <description>&lt;p&gt;
On TechCrunch IT, in a post called "The New Apple Walled Garden," author Nik Cubrilovic
makes a good point...
&lt;/p&gt;
&lt;blockquote&gt; 
&lt;p&gt;
&lt;a href="http://www.techcrunchit.com/2008/07/15/the-new-apple-walled-garden/"&gt;&lt;em&gt;TechCrunchIT
» The New Apple Walled Garden&lt;/em&gt;&lt;/a&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;em&gt;Geeks and enthusiasts wearing Wordpress t-shirts, using laptops covered in Data
Portability, Microformats and RSS stickers lined up enthusiastically on Friday to
purchase a device that is completely proprietary, controlled and wrapped in DRM. The
irony was lost on some as they ran home, docked their new devices into a proprietary
media player and downloaded closed source applications wrapped in DRM. &lt;/em&gt;
&lt;/p&gt;
&lt;p&gt;
&lt;em&gt;I am referring to the new iPhone - and the new Apple iPhone SDK that allows developers
to build ‘native’ applications. The announcement was greeted with a web-wide standing
ovation, especially from the developer community. The same community who demand all
from Microsoft, feel gifted and special when Apple give them an inch of rope. When
Microsoft introduced DRM into Media Player it was bad bad bad - and it wasn’t even
mandatory, it simply allowed content owners a way to distribute and sell content from
anywhere.&lt;/em&gt;
&lt;/p&gt;
&lt;/blockquote&gt; 
&lt;p&gt;
How can people who preach and pontificate open systems be so enamored with a completely
closed, proprietary system as Apple's? Now, don't get me wrong. I was &lt;a href="http://www.greghughes.net/rant/GotMyIPhone3gAfter4HoursOfActivationFailureWaitingAtTheStore.aspx" target="_blank"&gt;in
line at an Apple store last week&lt;/a&gt; with all the people Nik talks about in his article.
I really like the iPhone and I think my Mac is great, hardware-wise (okay, the OS
is not too bad either). But there's something that's always lurking there in the back
of my mind, like a pestering little voice that doesn't want me to give in or forget
lessons of the past. "A closed system is a system doomed to fail," the voice tells
me. Either that, or it is so limiting as to stifle. Or both. Maybe I need to get my
medication checked. On the other hand, maybe the voice is right. Or both.
&lt;/p&gt;
&lt;p&gt;
Risking cliche cynicism, I think one has to consider whether The Church of The Steve
congregation is further developing (or devolving, if you prefer) in its adoration,
at the expense of long-term good. Blind faith, crazed unthinking people saying one
thing yet doing another, the how-dare-you-question mentality... Sounds familiar. And
that's coming from an Episcopalian. An imperfect, sometimes-questioning, sometimes-doubting,
cynical one -- But you get the point. I hope.
&lt;/p&gt;
&lt;p&gt;
Perhaps the scariest part of my thought process today is that I actually &lt;a href="http://www.scripting.com/stories/2008/07/16/applesWalledGarden.html" target="_blank"&gt;agree
completely with Dave Winer on this one&lt;/a&gt;. He nails it right on the head. Okay, there
are times when I agree with Dave, but until now I've never really admitted it in public.
:)
&lt;/p&gt;
&lt;p&gt;
What do you think about Apple's model? Fanboy? Concerned? Who cares? End of the world
as we know it? Utopia? Told-ya-so?
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=4cd382d5-db3f-4806-a5c2-85521ea266b5" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,4cd382d5-db3f-4806-a5c2-85521ea266b5.aspx</comments>
      <category>Apple</category>
      <category>Random Stuff</category>
      <category>Tech</category>
      <category>Things that Suck</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=7a406429-275e-429f-b129-fd6d0ddfe9d2</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,7a406429-275e-429f-b129-fd6d0ddfe9d2.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,7a406429-275e-429f-b129-fd6d0ddfe9d2.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=7a406429-275e-429f-b129-fd6d0ddfe9d2</wfw:commentRss>
      <slash:comments>2</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p>
          <a href="http://gizmodo.com/5025309/nine-takes-on-the-iphone-3g-battery-life" target="_blank">Gizmodo
has a good article</a> highlighting the analysis of the iPhone 3G's battery life (some
loose methodology, and some only slightly more formal) by nine industry pundit sources.
All I can add to the info is that it's good to burn the batteries in for a week with
full charges and discharges (even in the modern battery world) before one can really
experience accurate results (batteries tend to need a couple good cycles to provide
optimum output).
</p>
        <p>
The general consensus? No 3G phone on the market has great battery life, but in the
grand scheme of suckiness, the iPhone 3G's battery life suck the least. Forgive the
terminology, please. Just trying to make a point. :)
</p>
        <p align="center">
          <a href="http://gizmodo.com/5025309/nine-takes-on-the-iphone-3g-battery-life" target="_blank">
            <img style="border-right: 0px; border-top: 0px; margin: 10px 0px 10px 15px; border-left: 0px; border-bottom: 0px" height="310" alt="image" src="http://www.greghughes.net/rant/content/binary/WindowsLiveWriter/iPhone3GbatterylifeAnalyzedbyninesources_F89A/image_3.png" width="644" border="0" />
          </a>
        </p>
        <p>
          <em>"One takeaway seems to be that as far as straight-up 3G talk time goes, the </em>
          <a href="http://gizmodo.com/tag/iphone-3g/">
            <em>iPhone
3G</em>
          </a>
          <em> is near the top of the range—<strong>Wirelessinfo</strong> and <strong>PC
World</strong> both found it to be among the best 3G handsets they've tested for voice
talk time. For mixed use and browsing numbers, the range is pretty wide, since the
variables at play are nearly infinite."</em>
        </p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=7a406429-275e-429f-b129-fd6d0ddfe9d2" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>iPhone 3G battery life - Analyzed by nine sources - &amp;quot;We suck less&amp;quot;</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,7a406429-275e-429f-b129-fd6d0ddfe9d2.aspx</guid>
      <link>http://www.greghughes.net/rant/iPhone3GBatteryLifeAnalyzedByNineSourcesQuotWeSuckLessquot.aspx</link>
      <pubDate>Wed, 16 Jul 2008 00:40:53 GMT</pubDate>
      <description>&lt;p&gt;
&lt;a href="http://gizmodo.com/5025309/nine-takes-on-the-iphone-3g-battery-life" target="_blank"&gt;Gizmodo
has a good article&lt;/a&gt; highlighting the analysis of the iPhone 3G's battery life (some
loose methodology, and some only slightly more formal) by nine industry pundit sources.
All I can add to the info is that it's good to burn the batteries in for a week with
full charges and discharges (even in the modern battery world) before one can really
experience accurate results (batteries tend to need a couple good cycles to provide
optimum output).
&lt;/p&gt;
&lt;p&gt;
The general consensus? No 3G phone on the market has great battery life, but in the
grand scheme of suckiness, the iPhone 3G's battery life suck the least. Forgive the
terminology, please. Just trying to make a point. :)
&lt;/p&gt;
&lt;p align="center"&gt;
&lt;a href="http://gizmodo.com/5025309/nine-takes-on-the-iphone-3g-battery-life" target="_blank"&gt;&lt;img style="border-right: 0px; border-top: 0px; margin: 10px 0px 10px 15px; border-left: 0px; border-bottom: 0px" height="310" alt="image" src="http://www.greghughes.net/rant/content/binary/WindowsLiveWriter/iPhone3GbatterylifeAnalyzedbyninesources_F89A/image_3.png" width="644" border="0"&gt;&lt;/a&gt; 
&lt;/p&gt;
&lt;p&gt;
&lt;em&gt;"One takeaway seems to be that as far as straight-up 3G talk time goes, the &lt;/em&gt;&lt;a href="http://gizmodo.com/tag/iphone-3g/"&gt;&lt;em&gt;iPhone
3G&lt;/em&gt;&lt;/a&gt;&lt;em&gt; is near the top of the range—&lt;strong&gt;Wirelessinfo&lt;/strong&gt; and &lt;strong&gt;PC
World&lt;/strong&gt; both found it to be among the best 3G handsets they've tested for voice
talk time. For mixed use and browsing numbers, the range is pretty wide, since the
variables at play are nearly infinite."&lt;/em&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=7a406429-275e-429f-b129-fd6d0ddfe9d2" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,7a406429-275e-429f-b129-fd6d0ddfe9d2.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=59f11cfe-b6ce-425c-9251-75ee7149c8e8</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,59f11cfe-b6ce-425c-9251-75ee7149c8e8.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,59f11cfe-b6ce-425c-9251-75ee7149c8e8.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=59f11cfe-b6ce-425c-9251-75ee7149c8e8</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both; ">
Wow. The numbers are really huge. Apple has <a href="http://www.apple.com/pr/library/2008/07/14iphone.html" target="_blank">released</a> figures
for it's "opening weekend" box office smash, the iPhone 3G. <a href="http://www.apple.com/pr/library/2008/07/14iphone.html" target="_blank">One
million units sold in the first three days</a>. It took 74 days to sell that many
of the original iPhone last year.<br /><br />
No wonder activation in the stores was so sluggish (or at times just broken). Big
uptake in the USA, plus 20 other countries on opening weekend.<br /><br />
A quick note about analyst reports that preceded Apple's announcement. "There are
three kinds of lies: lies, damned lies, and <i>statistics</i>." For the record, Piper
Jaffray analyst Gene Munster <a href="http://apple20.blogs.fortune.cnn.com/2008/07/14/apple-sells-425000-iphone-3gs-in-three-days/" target="_blank">said
Monday that Apple was not going to meet</a> even the half-million sales mark expectation
set by the marketplace for the opening weekend. Boy, was he ever wrong.
</p>
        <p style="clear: both; ">
In addition to the huge iPhone sales, Apple <a href="http://www.apple.com/pr/library/2008/07/14appstore.html" target="_blank">also
announced that more than 10 million apps were downloaded</a> from the iTunes App Store
in the same time period. I wonder how many of those were paid for, how many were free,
and what kind of revenue for Apple and authors we're talking about.<br /><br />
Very. Smart. Company. Not perfect, but that don't need to be. They take chances. Big
ones. Laser-focused, too, and always successfully defining ahead of time what is "right"
and then delivering (which, by the way, is much easier to do than letting someone <i>else</i> define
"right" and then trying to meet those expectations).
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=59f11cfe-b6ce-425c-9251-75ee7149c8e8" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>One Million 3G iPhones sold and 10 million apps downloaded first weekend</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,59f11cfe-b6ce-425c-9251-75ee7149c8e8.aspx</guid>
      <link>http://www.greghughes.net/rant/OneMillion3GIPhonesSoldAnd10MillionAppsDownloadedFirstWeekend.aspx</link>
      <pubDate>Mon, 14 Jul 2008 17:02:23 GMT</pubDate>
      <description>&lt;p style="clear: both; "&gt;
Wow. The numbers are really huge. Apple has &lt;a href="http://www.apple.com/pr/library/2008/07/14iphone.html" target="_blank"&gt;released&lt;/a&gt; figures
for it's "opening weekend" box office smash, the iPhone 3G. &lt;a href="http://www.apple.com/pr/library/2008/07/14iphone.html" target="_blank"&gt;One
million units sold in the first three days&lt;/a&gt;. It took 74 days to sell that many
of the original iPhone last year.&lt;br /&gt;
&lt;br /&gt;
No wonder activation in the stores was so sluggish (or at times just broken). Big
uptake in the USA, plus 20 other countries on opening weekend.&lt;br /&gt;
&lt;br /&gt;
A quick note about analyst reports that preceded Apple's announcement. "There are
three kinds of lies: lies, damned lies, and &lt;i&gt;statistics&lt;/i&gt;." For the record, Piper
Jaffray analyst Gene Munster &lt;a href="http://apple20.blogs.fortune.cnn.com/2008/07/14/apple-sells-425000-iphone-3gs-in-three-days/" target="_blank"&gt;said
Monday that Apple was not going to meet&lt;/a&gt; even the half-million sales mark expectation
set by the marketplace for the opening weekend. Boy, was he ever wrong.
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
In addition to the huge iPhone sales, Apple &lt;a href="http://www.apple.com/pr/library/2008/07/14appstore.html" target="_blank"&gt;also
announced that more than 10 million apps were downloaded&lt;/a&gt; from the iTunes App Store
in the same time period. I wonder how many of those were paid for, how many were free,
and what kind of revenue for Apple and authors we're talking about.&lt;br /&gt;
&lt;br /&gt;
Very. Smart. Company. Not perfect, but that don't need to be. They take chances. Big
ones. Laser-focused, too, and always successfully defining ahead of time what is "right"
and then delivering (which, by the way, is much easier to do than letting someone &lt;i&gt;else&lt;/i&gt; define
"right" and then trying to meet those expectations).
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=59f11cfe-b6ce-425c-9251-75ee7149c8e8" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,59f11cfe-b6ce-425c-9251-75ee7149c8e8.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=d416ba2f-6508-4411-9722-b15ab488692b</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,d416ba2f-6508-4411-9722-b15ab488692b.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,d416ba2f-6508-4411-9722-b15ab488692b.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=d416ba2f-6508-4411-9722-b15ab488692b</wfw:commentRss>
      <slash:comments>4</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
This morning I signed up for a hosted Exchange Server 2007 account with the <a href="http://www.4iphone.net/" target="_blank">4iphone.net</a> service
provided by 4smartphone.net, an early provider of push-iPhone service using the ActiveSync
capabilities of Exchange. I'm up and running with my new iPhone on their Exchange
server now with my own domain name, and I can tell you already I am just a couple
steps away from migrating my email from Google Apps to 4smartphone.net.<br /></p>
        <p style="clear: both;">
To put it simply, <a href="http://www.microsoft.com/exchange" target="_blank">Exchange
Server 2007</a> rocks, and so does the new iPhone and its updated software. But when
you put them together, you get the ol' 2+2=5 effect. The greater value of each piece
of technology is truly realized when used in concert. 
<br /></p>
        <p style="clear: both;">
Note, too, that hosted Exchange customers get a free copy of Outlook 2007 (for the
PC) or Entourage 2008 (for the Mac). There's no need to buy a copy. The client license
is part of the hosted Exchange license. That alone is a substantial value.<br /></p>
        <p style="clear: both;">
Setup was fairly straightforward, although some of the configuration instructions
were a little vague and complicated to decipher at first (see below). But as of now
I'm receiving and able to send email on both my Google apps and Exchange mail servers
- with no changes to my DNS settings required. So, it's super-easy to evaluate and
try-out the Exchange hosting. Add the 15-day free trial (they'll reimburse if you
decide not to keep the service running), and it's a zero-risk evaluation.<br /></p>
        <p style="clear: both;">
          <i>Note that when you set up the account at 4smartphone.net, you will initially be
logged into their Account Manager, which is where you configure your domain(s) and
users/mailboxes. In this interface, the information provided to set up your ActiveSync
users is a little vague (specifically, the format of the user name is not intuitive).
You can, however, find the complete details of what you need to configure your account
when you log into their "Mailbox Manager" web app. In that interface, you'll navigate
to Setup &gt; ActiveSync &gt; Instructions and there find exactly what you need.</i>
          <br />
        </p>
        <p style="clear: both;">
Delivery with push technology on exchange reminds me of my Blackberry days - within
seconds of arriving on the server, email hits the mobile device. Since I got my first
iPhone I've always felt a little sluggish when it comes to receiving email. No more:
The first time email arrived in Entourage on my Mac and on the iPhone at the same
time - practically instantly - I realized what I've been missing.
</p>
        <p style="clear: both;">
Combined with the usability and terrific functionality of the 3G network and iPhone
2.0 software and it's just a little too much to describe. It just works, it works
well, and it is usable to the point of not having to think about it -- the ultimate
test for a usability engineer.<br /></p>
        <p style="clear: both;">
After setting up the email flow and making sure it all works, I used Entourage to
copy all my contacts and calendar items to the Exchange server, then enabled syncing
of that information from Exchange to the iPhone.<br /></p>
        <p style="clear: both;">
I'll post more after I've had a little more hands-on experience, but so far so great.
Highly recommended, and with 4smartphone.net and companies like them, Exchange is
available instantly to individuals and small groups or businesses, not just big companies.
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=d416ba2f-6508-4411-9722-b15ab488692b" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Hosted Exchange 2007 and iPhone 2.0/3G - An amazing, perfect system</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,d416ba2f-6508-4411-9722-b15ab488692b.aspx</guid>
      <link>http://www.greghughes.net/rant/HostedExchange2007AndIPhone203GAnAmazingPerfectSystem.aspx</link>
      <pubDate>Sun, 13 Jul 2008 00:15:13 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
This morning I signed up for a hosted Exchange Server 2007 account with the &lt;a href="http://www.4iphone.net/" target="_blank"&gt;4iphone.net&lt;/a&gt; service
provided by 4smartphone.net, an early provider of push-iPhone service using the ActiveSync
capabilities of Exchange. I'm up and running with my new iPhone on their Exchange
server now with my own domain name, and I can tell you already I am just a couple
steps away from migrating my email from Google Apps to 4smartphone.net.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
To put it simply, &lt;a href="http://www.microsoft.com/exchange" target="_blank"&gt;Exchange
Server 2007&lt;/a&gt; rocks, and so does the new iPhone and its updated software. But when
you put them together, you get the ol' 2+2=5 effect. The greater value of each piece
of technology is truly realized when used in concert. 
&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Note, too, that hosted Exchange customers get a free copy of Outlook 2007 (for the
PC) or Entourage 2008 (for the Mac). There's no need to buy a copy. The client license
is part of the hosted Exchange license. That alone is a substantial value.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Setup was fairly straightforward, although some of the configuration instructions
were a little vague and complicated to decipher at first (see below). But as of now
I'm receiving and able to send email on both my Google apps and Exchange mail servers
- with no changes to my DNS settings required. So, it's super-easy to evaluate and
try-out the Exchange hosting. Add the 15-day free trial (they'll reimburse if you
decide not to keep the service running), and it's a zero-risk evaluation.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;i&gt;Note that when you set up the account at 4smartphone.net, you will initially be
logged into their Account Manager, which is where you configure your domain(s) and
users/mailboxes. In this interface, the information provided to set up your ActiveSync
users is a little vague (specifically, the format of the user name is not intuitive).
You can, however, find the complete details of what you need to configure your account
when you log into their "Mailbox Manager" web app. In that interface, you'll navigate
to Setup &gt; ActiveSync &gt; Instructions and there find exactly what you need.&lt;/i&gt;
&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Delivery with push technology on exchange reminds me of my Blackberry days - within
seconds of arriving on the server, email hits the mobile device. Since I got my first
iPhone I've always felt a little sluggish when it comes to receiving email. No more:
The first time email arrived in Entourage on my Mac and on the iPhone at the same
time - practically instantly - I realized what I've been missing.
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Combined with the usability and terrific functionality of the 3G network and iPhone
2.0 software and it's just a little too much to describe. It just works, it works
well, and it is usable to the point of not having to think about it -- the ultimate
test for a usability engineer.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
After setting up the email flow and making sure it all works, I used Entourage to
copy all my contacts and calendar items to the Exchange server, then enabled syncing
of that information from Exchange to the iPhone.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
I'll post more after I've had a little more hands-on experience, but so far so great.
Highly recommended, and with 4smartphone.net and companies like them, Exchange is
available instantly to individuals and small groups or businesses, not just big companies.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=d416ba2f-6508-4411-9722-b15ab488692b" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,d416ba2f-6508-4411-9722-b15ab488692b.aspx</comments>
      <category>Apple</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=2825c944-0329-4139-ba8b-2bf8b7841751</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,2825c944-0329-4139-ba8b-2bf8b7841751.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,2825c944-0329-4139-ba8b-2bf8b7841751.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=2825c944-0329-4139-ba8b-2bf8b7841751</wfw:commentRss>
      <slash:comments>4</slash:comments>
      <title>Got my iPhone 3g - after 4 hours of activation failure waiting at the store</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,2825c944-0329-4139-ba8b-2bf8b7841751.aspx</guid>
      <link>http://www.greghughes.net/rant/GotMyIPhone3gAfter4HoursOfActivationFailureWaitingAtTheStore.aspx</link>
      <pubDate>Fri, 11 Jul 2008 21:21:40 GMT</pubDate>
      <description>&lt;p style="clear: both; "&gt;
I'm officially the proud and happy owner of a white 16GB iPhone 3G. I'm about to head
out to the store to take care of all the other stuff I need to get done today, so
I will have a chance to check out the GPS and 3G network stuff shortly.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
I arrived at about 7am at the Apple Store at the Flat Iron Crossing mall in Broomfield,
Colorado. About 150 people were already there by the time I arrived, and the numbers
just kept on adding up as the morning wore on. 
&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
There were a lot of first-time-iPhone-purchasers as well as upgraders in line. I figured
it was about a 50-50 mix. The Apple store staff said they had lots of iPhones in stock.
At 8am, an army of crazed, screaming Apple Store employees came running from the parking
lot where they'd staged themselves, past the crowded line and into the store, trying
for high-fives along the way. It was the most excited group of retail workers I've
ever seen, to be certain.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
The iPhone-stock situation at the Apple stores, however, contrasted drastically with &lt;a href="http://twitter.com/SeanAlex/statuses/855714273" target="_blank"&gt;what
we were hearing on Twitter&lt;/a&gt; about the people in line at the AT&amp;T stores, where
stock on hand seemed to be very limited and lines were also long. Word was each AT&amp;T
store had about 60 phones or so. Not so at Apple stores, where managers said they
had enough to cover the crowds.
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
Almost as soon as 8am rolled around things went south. The first of the line moved
into the store and shortly after is when things stopped. Rumors started to trickle
out that the activation system was failing. The situation improved somewhat, until
an hour later when the system again failed (likely as a result of the west cost stores
opening). The store manager came out to address the crowd and explained the situation
(quite effectively, I might add - Apple has a great crew at the store I visited),
telling us what was happening with surprising transparency and apologizing for the
delay. He thanked us for waiting and our "dedication," and came back out to give updates.
At about 10am local time, the situation improved substantially and people started
getting their phones in a more-timely manner.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
As it turned out, we were not leaving the store with fully activated iPhones as expected.
In fact, I got mine at 10:55 a.m., but when I walked out of the store it was still
sealed in the plastic-wrapped box. Apparently Apple decided to ditch the in-store
iTunes activation dance and instead started sending people home to activate their
new devices on iTunes themselves. Good call. In the store they took my information
and changed my service over with AT&amp;T, which went smoothly (go figure - AT&amp;T's money
grab was slick as snot, heh). My old iPhone went out-of-service with AT&amp;T about 20
minutes later and I so was without a phone until I could get back home to activate
the new one.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
There were around 200 people in line when I left. Good thing the process was moving
faster.
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
At home, I was able to activate my new phone in less than 30 minutes. It took a while
for iTunes to make its initial connection, but once that happened it was a quick and
painless process. No bricked phone or anything, and after restoring my backup from
the old iPhone I was all set.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="clear: both; "&gt;
&lt;b&gt;Bonus info:&lt;/b&gt; I got an email from Telenav this morning explaining they're working
now on an iPhone version of their GPS mapping software - Quite excellent! That mean
we'll soon have high-quality, turn-by-turn GPS navigation on the iPhone before too
long! No delivery dates or other promises (of course), but the app is in the development
process. &lt;a href="http://gizmodo.com/5024018/telenav-confirms-iphone-in+car-navigation-app" target="_blank"&gt;Details
are at Gizmodo&lt;/a&gt;, and &lt;a href="http://blog.telenav.com" target="_blank"&gt;the Telenav
blog&lt;/a&gt; is a good place to keep your eyes open for future information.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=2825c944-0329-4139-ba8b-2bf8b7841751" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,2825c944-0329-4139-ba8b-2bf8b7841751.aspx</comments>
      <category>Apple</category>
      <category>Geek Out</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=7112c2ff-4865-4ffe-8028-c3f96c020501</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,7112c2ff-4865-4ffe-8028-c3f96c020501.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,7112c2ff-4865-4ffe-8028-c3f96c020501.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=7112c2ff-4865-4ffe-8028-c3f96c020501</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="clear: both;">
I arrived in Colorado this afternoon, plugged in my iPhone, backed it up, installed
iTunes 7.7 and grabbed the iPhone v2.0 software from Apple's servers (it's out there,
although iTunes is not yet advertising it here). I found the Apps listings in iTunes
and decided it was about time to upgrade. So, I hooked up the iPhone and promptly
fell asleep on the couch while it did it's thing upgrading.<br /></p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/AppsListing.png">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/AppsListing1.jpg" style="margin: 0pt auto; text-align: center; display: block;" align="" border="0" height="190" width="378" />
          </a>
          <br />
I woke up to the sound of "bliiihdeep!" from the phone and a little "thunk" as it
slid on the countertop from where I had it propped up against my Macbook Air (strategically
placed so a vibration would make it move, hence alerting me to activity during the
lengthy upgrade process). I went to the phone, restored the backup from iTunes, and
BAM! There I was, iPhone 2.0 software ready to go.<br /></p>
        <p style="clear: both;">
Once I jumped onto the wireless network at the house, I launched the app store and
started looking at programs. The first one I tried was Twitterific. It's pretty okay,
but all else being equal I wish I still had Twinkle on there as an app. I'm sure it
will be available soon enough.<br /></p>
        <p style="clear: both;">
I installed Google's search app (very cool), the Paypal app (kinda cool, very spartan),
and the Weatherbug ap (because those guys rock and their screenshot actually looked
interesting - and it's a great little app). Last, I found the Pandora app.<br /></p>
        <p style="clear: both;">
          <a href="http://www.greghughes.net/rant/content/binary/PandoraScreenie.png">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/PandoraScreenie1.jpg" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" border="0" height="242" width="161" />
          </a>Now,
I have <a href="http://www.greghughes.net/rant/PandoraSomethingGreatGetsEvenBetter.aspx">written
about Pandora here before</a>, long long ago. It's just as amazing a service today
as it was then. Simply put, you start pff by providing an artist or two or three that
you like and Pandora starts playing music of a similar nature that it "thinks" you'll
like. You can vote individual songs/pieces up or down and it refines its recommendations.
And Pandora's app on the iPhone let me log into my Pandora account instantly, within
seconds, and literally ten seconds later it was streaming my music channels to me
over the air.<br /><br />
Incredibly usable, simple, effective. Pure usability bliss.<br /><br />
I showed it to my mom. She instantly lit up and said, I quote: "Wow!" The thing about
Pandora is I can explain it to anyone in about 20 seconds and they always "get it."
They've done something - perhaps everything - right.<br /><br />
That made me think. My mom just found out she will have to be spending some substantial
time in the hospital soon. When I showed her the Pandora application, after she showed
her sense of amazement, she got pained look on her face and asked me if I would show
her how to transfer files to her (crappy) MP3 player. The device is next to unusable.
Even I have a hard time getting it to work. There's nothing good about it. So, tomorrow
when I am out picking up a new iPhone 3G, I'm going to grab an iPod touch for my mom.
And then ship my old iPhone to my friend Chris (whose shipping address I need in order
to do that BTW, hint-hint).<br /><br />
My wish list for more apps? I was pretty disappointed to not find a blog authoring
application, something similar to Windows Live Writer but trimmed down and made for
the iPhone. Maybe I just need to learn how to program this stuff, but that's a scary
thought. Someone better than me must be working on a blogging app. There's a good
one available in the app store for TextPad, but that doesn't really help me since
I don't use that platform for my blog.<br /><br />
So, iPhone software v2.0 has convinced me to but an iPod Touch for my mom. Once again,
the ball's been hit out of the park.
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=7112c2ff-4865-4ffe-8028-c3f96c020501" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Apps for iPhone: Pandora's app is sweet usable simplicity</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,7112c2ff-4865-4ffe-8028-c3f96c020501.aspx</guid>
      <link>http://www.greghughes.net/rant/AppsForIPhonePandorasAppIsSweetUsableSimplicity.aspx</link>
      <pubDate>Thu, 10 Jul 2008 23:19:09 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
I arrived in Colorado this afternoon, plugged in my iPhone, backed it up, installed
iTunes 7.7 and grabbed the iPhone v2.0 software from Apple's servers (it's out there,
although iTunes is not yet advertising it here). I found the Apps listings in iTunes
and decided it was about time to upgrade. So, I hooked up the iPhone and promptly
fell asleep on the couch while it did it's thing upgrading.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/AppsListing.png"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/AppsListing1.jpg" style="margin: 0pt auto; text-align: center; display: block;" align="" border="0" height="190" width="378"&gt;&lt;/a&gt;
&lt;br&gt;
I woke up to the sound of "bliiihdeep!" from the phone and a little "thunk" as it
slid on the countertop from where I had it propped up against my Macbook Air (strategically
placed so a vibration would make it move, hence alerting me to activity during the
lengthy upgrade process). I went to the phone, restored the backup from iTunes, and
BAM! There I was, iPhone 2.0 software ready to go.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
Once I jumped onto the wireless network at the house, I launched the app store and
started looking at programs. The first one I tried was Twitterific. It's pretty okay,
but all else being equal I wish I still had Twinkle on there as an app. I'm sure it
will be available soon enough.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
I installed Google's search app (very cool), the Paypal app (kinda cool, very spartan),
and the Weatherbug ap (because those guys rock and their screenshot actually looked
interesting - and it's a great little app). Last, I found the Pandora app.&lt;br&gt;
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/PandoraScreenie.png"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/PandoraScreenie1.jpg" style="margin: 0pt 0pt 10px 10px; display: inline; float: right;" align="right" border="0" height="242" width="161"&gt;&lt;/a&gt;Now,
I have &lt;a href="http://www.greghughes.net/rant/PandoraSomethingGreatGetsEvenBetter.aspx"&gt;written
about Pandora here before&lt;/a&gt;, long long ago. It's just as amazing a service today
as it was then. Simply put, you start pff by providing an artist or two or three that
you like and Pandora starts playing music of a similar nature that it "thinks" you'll
like. You can vote individual songs/pieces up or down and it refines its recommendations.
And Pandora's app on the iPhone let me log into my Pandora account instantly, within
seconds, and literally ten seconds later it was streaming my music channels to me
over the air.&lt;br&gt;
&lt;br&gt;
Incredibly usable, simple, effective. Pure usability bliss.&lt;br&gt;
&lt;br&gt;
I showed it to my mom. She instantly lit up and said, I quote: "Wow!" The thing about
Pandora is I can explain it to anyone in about 20 seconds and they always "get it."
They've done something - perhaps everything - right.&lt;br&gt;
&lt;br&gt;
That made me think. My mom just found out she will have to be spending some substantial
time in the hospital soon. When I showed her the Pandora application, after she showed
her sense of amazement, she got pained look on her face and asked me if I would show
her how to transfer files to her (crappy) MP3 player. The device is next to unusable.
Even I have a hard time getting it to work. There's nothing good about it. So, tomorrow
when I am out picking up a new iPhone 3G, I'm going to grab an iPod touch for my mom.
And then ship my old iPhone to my friend Chris (whose shipping address I need in order
to do that BTW, hint-hint).&lt;br&gt;
&lt;br&gt;
My wish list for more apps? I was pretty disappointed to not find a blog authoring
application, something similar to Windows Live Writer but trimmed down and made for
the iPhone. Maybe I just need to learn how to program this stuff, but that's a scary
thought. Someone better than me must be working on a blogging app. There's a good
one available in the app store for TextPad, but that doesn't really help me since
I don't use that platform for my blog.&lt;br&gt;
&lt;br&gt;
So, iPhone software v2.0 has convinced me to but an iPod Touch for my mom. Once again,
the ball's been hit out of the park.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=7112c2ff-4865-4ffe-8028-c3f96c020501" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,7112c2ff-4865-4ffe-8028-c3f96c020501.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=abba07e8-37fa-4cb8-bb28-39f9a4af7ae5</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,abba07e8-37fa-4cb8-bb28-39f9a4af7ae5.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,abba07e8-37fa-4cb8-bb28-39f9a4af7ae5.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=abba07e8-37fa-4cb8-bb28-39f9a4af7ae5</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="-webkit-background-clip: initial; -webkit-background-origin: initial; ">
        </p>
        <p style="clear: both; -webkit-background-clip: initial; -webkit-background-origin: initial; ">
          <a href="http://www.greghughes.net/rant/content/binary/talk-iphone-2.jpg">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/talk-iphone-1.jpg" height="370" align="right" width="200" style="  display: inline; float: right; margin: 0 0 10px 10px;" />
          </a>
          <a href="http://googlemobile.blogspot.com/2008/07/google-talk-for-iphone.html">Google
Talk is now available on the iPhone in the Safari browser</a>. At the Google Mobile
blog, the details are laid out. If you use Google Apps for your domain and have the
Talk app activated there, word is you can access it, too using this URL syntax:<br /></p>
        <p>
http://hostedtalkgadget.google.com/a/yourdomain/talkgadget/m
</p>
        <blockquote>
          <i>"We've just released in the US a new version of Google Talk designed
specifically for the iPhone and iPod Touch browsers. In addition to sending your friends
Gmail messages from your iPhone, you can now chat with them while you're on the move,
too! In your iPhone browser, just go to www.google.com/talk, sign in and start chatting.
That's it. Google Talk runs entirely in the browser so there's no need to download
or install anything."</i>
        </blockquote>
        <p>
Announcement: <a href="http://googlemobile.blogspot.com/2008/07/google-talk-for-iphone.html" target="_blank">Official
Google Mobile Blog: Google Talk for the iPhone</a><br clear="all" /><img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=abba07e8-37fa-4cb8-bb28-39f9a4af7ae5" /><br /><hr /><font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font></p>
      </body>
      <title>Google Talk for iPhone released</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,abba07e8-37fa-4cb8-bb28-39f9a4af7ae5.aspx</guid>
      <link>http://www.greghughes.net/rant/GoogleTalkForIPhoneReleased.aspx</link>
      <pubDate>Thu, 03 Jul 2008 04:49:12 GMT</pubDate>
      <description>&lt;p style="-webkit-background-clip: initial; -webkit-background-origin: initial; "&gt;
&lt;p style="clear: both; -webkit-background-clip: initial; -webkit-background-origin: initial; "&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/talk-iphone-2.jpg"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/talk-iphone-1.jpg" height="370" align="right" width="200" style="  display: inline; float: right; margin: 0 0 10px 10px;" /&gt;&lt;/a&gt;&lt;a href="http://googlemobile.blogspot.com/2008/07/google-talk-for-iphone.html"&gt;Google
Talk is now available on the iPhone in the Safari browser&lt;/a&gt;. At the Google Mobile
blog, the details are laid out. If you use Google Apps for your domain and have the
Talk app activated there, word is you can access it, too using this URL syntax:&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;
http://hostedtalkgadget.google.com/a/yourdomain/talkgadget/m
&lt;/p&gt;
&lt;blockquote&gt;&lt;i&gt;"We've just released in the US a new version of Google Talk designed
specifically for the iPhone and iPod Touch browsers. In addition to sending your friends
Gmail messages from your iPhone, you can now chat with them while you're on the move,
too! In your iPhone browser, just go to www.google.com/talk, sign in and start chatting.
That's it. Google Talk runs entirely in the browser so there's no need to download
or install anything."&lt;/i&gt;&lt;/blockquote&gt;
&lt;p&gt;
Announcement: &lt;a href="http://googlemobile.blogspot.com/2008/07/google-talk-for-iphone.html" target="_blank"&gt;Official
Google Mobile Blog: Google Talk for the iPhone&lt;/a&gt;
&lt;br clear="all"&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=abba07e8-37fa-4cb8-bb28-39f9a4af7ae5" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,abba07e8-37fa-4cb8-bb28-39f9a4af7ae5.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=0a3b981a-9e66-46e8-87e5-ec7b23511ea9</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,0a3b981a-9e66-46e8-87e5-ec7b23511ea9.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,0a3b981a-9e66-46e8-87e5-ec7b23511ea9.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=0a3b981a-9e66-46e8-87e5-ec7b23511ea9</wfw:commentRss>
      <slash:comments>2</slash:comments>
      <title>AT&amp;T video: Details about buying the iPhone 3G on July 11th</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,0a3b981a-9e66-46e8-87e5-ec7b23511ea9.aspx</guid>
      <link>http://www.greghughes.net/rant/ATTVideoDetailsAboutBuyingTheIPhone3GOnJuly11th.aspx</link>
      <pubDate>Wed, 02 Jul 2008 08:46:23 GMT</pubDate>
      <description>&lt;p style="clear: both;"&gt;
AT&amp;T has released a set of informative videos (all of which appear below) with details
about &lt;a href="http://www.crunchgear.com/2008/07/01/iphone-3g-activation-process-detailed/"&gt;when,
where and how to buy the iPhone 3G&lt;/a&gt;. Prepare to qualify!
&lt;/p&gt;
&lt;p style="clear: both;"&gt;
There are three videos. The first one is for people who are not existing AT&amp;T customers:&lt;br&gt;
&lt;br&gt;
&lt;/p&gt;
&lt;p class="blogo-linebreaks-removed-1" style="clear: both;"&gt;
&lt;/p&gt;
&lt;div align="center"&gt;
&lt;object width="425" height="344"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/AOTmD8tuM7s&amp;hl=en"&gt;&gt;
&lt;param name="allowFullScreen" value="true"&gt;&gt;&lt;embed src="http://www.youtube.com/v/AOTmD8tuM7s&amp;hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br style="clear: both;"&gt;
Next, information for people who are already customers of AT&amp;T (including iPhone owners
and non-iPhone customers):&lt;br&gt;
&lt;br&gt;
&lt;div align="center"&gt;
&lt;object width="425" height="344"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/WpuggC4YJzc&amp;hl=en"&gt;&gt;
&lt;param name="allowFullScreen" value="true"&gt;&gt;&lt;embed src="http://www.youtube.com/v/WpuggC4YJzc&amp;hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
Finally, if you want to give your first-generation iPhone to &lt;strike&gt;your old friend
Chris&lt;/strike&gt; someone you know, here are those details:&lt;br&gt;
&lt;br&gt;
&lt;div align="center"&gt;
&lt;object width="425" height="344"&gt;
&lt;param name="movie" value="http://www.youtube.com/v/t7b3EhOBRS8&amp;hl=en"&gt;&gt;
&lt;param name="allowFullScreen" value="true"&gt;&gt;&lt;embed src="http://www.youtube.com/v/t7b3EhOBRS8&amp;hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;
&lt;/object&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
In addition, a press release outlining all the details for various types of purchasers
describes the in's and out's of contracts, upgrades and whatnot:&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;blockquote&gt;&lt;i&gt;AT&amp;T Inc. (NYSE:T) today announced iPhone 3G pricing for new and existing
AT&amp;T customers, several attractive voice and data plans, and tips on how to be “iReady”
when iPhone 3G goes on sale at AT&amp;T retail stores at 8 a.m. local time on Friday,
July 11.&lt;br&gt;
&lt;br&gt;
“We can’t wait to offer iPhone 3G to our customers, and we want to make sure the buying
process is as easy as possible,” said Ralph de la Vega, president and CEO of AT&amp;T’s
wireless unit. “Considering all the great new features of iPhone 3G, we think our
pricing and monthly plans present a tremendous value for consumers and businesses
alike.”&lt;br&gt;
&lt;br&gt;
Pricing and Eligibility&lt;br&gt;
&lt;br&gt;
AT&amp;T is making it easy for customers to prepare for their iPhone 3G purchase by posting
“Get iReady” tips and frequently asked questions at www.att.com/iphone. The site also
will include a link for customers to check their upgrade eligibility and other wireless
account information.&lt;br&gt;
&lt;br&gt;
iPhone 3G will be available for $199 for the 8GB model and $299 for the 16GB model.
These prices require two-year contracts and are available to the following customers:&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;
iPhone customers who purchased before July 11&lt;/li&gt;
&lt;li&gt;
Customers activating a new line with AT&amp;T&lt;/li&gt;
&lt;li&gt;
Current AT&amp;T customers who are eligible, at the time of purchase, for an upgrade discount&lt;/li&gt;
&lt;/ul&gt;
Existing AT&amp;T customers who are not currently eligible for an upgrade discount can
purchase iPhone 3G for $399 for the 8GB model or $499 for the 16GB model. Both options
require a new two-year service agreement. In the future, AT&amp;T will offer a no-contract-required
option for $599 (8GB) or $699 (16GB).&lt;br&gt;
&lt;br&gt;
Current customers may also choose to wait until they become eligible for an upgrade
discount. Eligibility is generally determined by amount of time remaining on a current
contract and payment history.&lt;br&gt;
&lt;br&gt;
Current AT&amp;T customers who are upgrading to iPhone 3G will pay an $18 upgrade fee
and new AT&amp;T customers will pay the standard $36 activation fee.&lt;br&gt;
&lt;br&gt;
Voice, Data and Text Messaging Plans&lt;br&gt;
&lt;br&gt;
AT&amp;T brings iPhone 3G customers the best coverage on the globe and the largest mobile-to-mobile
calling community with unlimited calling to AT&amp;T’s 71.4 million wireless customers.
iPhone 3G customers can choose from four individual AT&amp;T Nation plans, which bundle
voice and unlimited data (e-mail and Web browsing).&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;
AT&amp;T NationSM Unlimited: Includes unlimited Anytime Minutes for $129.99 a month.&lt;/li&gt;
&lt;li&gt;
AT&amp;T Nation 1350: Includes 1350 Anytime Minutes and unlimited Night &amp; Weekend Minutes
for $109.99 a month.&lt;/li&gt;
&lt;li&gt;
AT&amp;T Nation 900: Includes 900 Anytime Minutes and unlimited Night &amp; Weekend Minutes
for $89.99 a month.&lt;/li&gt;
&lt;li&gt;
AT&amp;T Nation 450: Includes 450 Anytime Minutes and 5,000 Night &amp; Weekend Minutes for
$69.99 a month.&lt;/li&gt;
&lt;/ul&gt;
All AT&amp;T Nation and AT&amp;T FamilyTalk® plans for iPhone 3G include nationwide long distance
and roaming, Visual Voicemail, Rollover®, unlimited Mobile to Mobile calling, Call
Forwarding, Call Waiting, Three-Way Calling and Caller ID.&lt;br&gt;
&lt;br&gt;
AT&amp;T will offer FamilyTalk plans, with bundled voice and unlimited data, starting
as low as $129.99 a month for two iPhone 3G lines. Up to three additional iPhone lines
can be added for $39.99 each.&lt;br&gt;
Unlimited text messaging can be added for an additional $20 ($30 for FamilyTalk plans
of up to five lines); $15 (1,500 messages), or $5 (200 messages).&lt;br&gt;
&lt;br&gt;
iPhone for Business&lt;br&gt;
&lt;br&gt;
Business customers interested in iPhone 3G should contact an AT&amp;T business sales representative
or review their account information online to determine their eligibility for upgrade
pricing. Corporate e-mail and other business applications require the Enterprise Data
Plan for iPhone, which is $45 a month and bundled with an eligible voice plan. Small
business customers may qualify for AT&amp;T BusinessTalk, the industry’s only shared plan
specifically for small businesses. Additional details on iPhone business offerings
are available at www.att.com/iphoneforbusiness.&lt;br&gt;
&lt;br&gt;
iPhone 2.0 Software&lt;br&gt;
&lt;br&gt;
All iPhone customers will benefit from the iPhone 2.0 software, which will be pre-loaded
on all iPhone 3Gs and available as a free download for current iPhone customers. The
new software will include numerous enhancements, such as business-class e-mail access
via Microsoft Exchange ActiveSync; the iPhone Software Development Kit (SDK), which
allows a business to easily create applications customized to its needs; and the App
Store, which offers a wide-range of applications — from games to business, education
to entertainment and productivity to social networking. For example, AT&amp;T has developed
YELLOWPAGES.COM Mobile for iPhone, which takes local mobile search to a new level
by allowing users to discover businesses and local events based on their popularity
among other iPhone users, get directions and access business reviews.&lt;/i&gt;&lt;/blockquote&gt;
&lt;p style="clear: both;"&gt;
So - The real question is this: Who plans to get in line early? :)
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=0a3b981a-9e66-46e8-87e5-ec7b23511ea9" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,0a3b981a-9e66-46e8-87e5-ec7b23511ea9.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=a1b3f352-f88c-4686-ad3c-c2527a9a9ef4</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,a1b3f352-f88c-4686-ad3c-c2527a9a9ef4.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,a1b3f352-f88c-4686-ad3c-c2527a9a9ef4.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=a1b3f352-f88c-4686-ad3c-c2527a9a9ef4</wfw:commentRss>
      <slash:comments>2</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <p style="-webkit-background-clip: initial; -webkit-background-origin: initial; ">
          <a href="http://www.greghughes.net/rant/content/binary/screen-capture-1.jpg">
            <img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/screen-capture-1.jpg" height="264" align="left" width="200" style="  display: inline; float: left; margin: 0 10px 10px 0;" />
          </a>I've
really missed Windows Live Writer since I starting using my Macbook Air so much. Even
though I have it in a Fusion virtual machine running Windows, I find I rarely use
it since it uses the VM's filesystem (not the Mac's), and copying stuff onto the Mac
clipoard and then pasting into a Windows virtualized app is not what one might wish.<br /></p>
        <p style="-webkit-background-clip: initial; -webkit-background-origin: initial; ">
I was pleasantly surprised to <a href="http://drinkbrainjuice.com/blogo" title="Go to the Blogo web site" target="_blank">run
across a Mac app called Blogo</a>, which I am using to write this post. It's nowhere
near as feature-rich as Live Writer, but Blogo is a great start on a WYSIWYG editor
with many of the bells and whistles. I pointed it at my blog home page during setup,
with very little hope it would auto-discover my blog settings, but I was pleasantly
surprised. Up popped a dialog asking for my username ad password, and once I provided
it, there on the screen was my list of blog posts pulled straight from the server's
API (which I seem to recall emulates the Blogger API). Very nice. 
<br /></p>
        <p style="-webkit-background-clip: initial; -webkit-background-origin: initial; ">
          <img class="" src="http://www.greghughes.net/rant/content/binary/screen-capture-2.jpg" height="102" align="right" width="162" style="  display: inline; float: right; margin: 0 0 10px 10px;" />Blogo
has a funny icon logo, is available as a free 21-day trial, and after that it's $25.
There are a few key features missing that might make me pause when it comes to shelling
out the cash. Specifically there is no spell checking (I'd like to see red underlines
and inline corrections with the right-click action), selecting text and trying to
drag it around doesn't work, the image editor is fairly limited, and it doesn't seem
to pull my list of existing categories. Plus you cannot edit the HTML it creates (yet)
and pasting multimedia content inline doesn't seem to work well. But as I said, it's
a great start. If you have a Mac and you're frustrated with other blogging apps, you
should check it out.
</p>
        <p style="-webkit-background-clip: initial; -webkit-background-origin: initial; ">
It's the best WYSIWG mac client I've found so far, so it earns a spot on my Mac's
Dock. I will be keeping up with this editor's progress with high hopes, and am encouraged
there may yet me a Mac blogging client to rival WLW.
</p>
        <p style="-webkit-background-clip: initial; -webkit-background-origin: initial; ">
We can hope!
</p>
        <img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a1b3f352-f88c-4686-ad3c-c2527a9a9ef4" />
        <br />
        <hr />
        <font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font>
      </body>
      <title>Trying Blogo - a decent blog authoring client for the Mac</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,a1b3f352-f88c-4686-ad3c-c2527a9a9ef4.aspx</guid>
      <link>http://www.greghughes.net/rant/TryingBlogoADecentBlogAuthoringClientForTheMac.aspx</link>
      <pubDate>Tue, 01 Jul 2008 01:59:33 GMT</pubDate>
      <description>&lt;p style="-webkit-background-clip: initial; -webkit-background-origin: initial; "&gt;
&lt;a href="http://www.greghughes.net/rant/content/binary/screen-capture-1.jpg"&gt;&lt;img class="linked-to-original" src="http://www.greghughes.net/rant/content/binary/screen-capture-1.jpg" height="264" align="left" width="200" style="  display: inline; float: left; margin: 0 10px 10px 0;" /&gt;&lt;/a&gt;I've
really missed Windows Live Writer since I starting using my Macbook Air so much. Even
though I have it in a Fusion virtual machine running Windows, I find I rarely use
it since it uses the VM's filesystem (not the Mac's), and copying stuff onto the Mac
clipoard and then pasting into a Windows virtualized app is not what one might wish.&lt;br /&gt;
&lt;/p&gt;
&lt;p style="-webkit-background-clip: initial; -webkit-background-origin: initial; "&gt;
I was pleasantly surprised to &lt;a href="http://drinkbrainjuice.com/blogo" title="Go to the Blogo web site" target="_blank"&gt;run
across a Mac app called Blogo&lt;/a&gt;, which I am using to write this post. It's nowhere
near as feature-rich as Live Writer, but Blogo is a great start on a WYSIWYG editor
with many of the bells and whistles. I pointed it at my blog home page during setup,
with very little hope it would auto-discover my blog settings, but I was pleasantly
surprised. Up popped a dialog asking for my username ad password, and once I provided
it, there on the screen was my list of blog posts pulled straight from the server's
API (which I seem to recall emulates the Blogger API). Very nice. 
&lt;br /&gt;
&lt;/p&gt;
&lt;p style="-webkit-background-clip: initial; -webkit-background-origin: initial; "&gt;
&lt;img class="" src="http://www.greghughes.net/rant/content/binary/screen-capture-2.jpg" height="102" align="right" width="162" style="  display: inline; float: right; margin: 0 0 10px 10px;" /&gt;Blogo
has a funny icon logo, is available as a free 21-day trial, and after that it's $25.
There are a few key features missing that might make me pause when it comes to shelling
out the cash. Specifically there is no spell checking (I'd like to see red underlines
and inline corrections with the right-click action), selecting text and trying to
drag it around doesn't work, the image editor is fairly limited, and it doesn't seem
to pull my list of existing categories. Plus you cannot edit the HTML it creates (yet)
and pasting multimedia content inline doesn't seem to work well. But as I said, it's
a great start. If you have a Mac and you're frustrated with other blogging apps, you
should check it out.
&lt;/p&gt;
&lt;p style="-webkit-background-clip: initial; -webkit-background-origin: initial; "&gt;
It's the best WYSIWG mac client I've found so far, so it earns a spot on my Mac's
Dock. I will be keeping up with this editor's progress with high hopes, and am encouraged
there may yet me a Mac blogging client to rival WLW.
&lt;/p&gt;
&lt;p style="-webkit-background-clip: initial; -webkit-background-origin: initial; "&gt;
We can hope!
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a1b3f352-f88c-4686-ad3c-c2527a9a9ef4" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,a1b3f352-f88c-4686-ad3c-c2527a9a9ef4.aspx</comments>
      <category>Apple</category>
      <category>Blogging</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=4f6ec124-e239-48b3-8e66-fcc7b883982c</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,4f6ec124-e239-48b3-8e66-fcc7b883982c.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,4f6ec124-e239-48b3-8e66-fcc7b883982c.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=4f6ec124-e239-48b3-8e66-fcc7b883982c</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">I've traveled to Europe with my iPhone
before, and despite activating an international data plan I ended up spending a bit
more than I wanted to (by about $100). But Raven Zachary came back home to a $800+
bill, and there are many tales of others having even worse experiences.<br /><br /><a href="http://www.wireless.att.com/learn/international/roaming/iphone-travel-tips.jsp">Raven
wrote a blog article offering some tips</a> to keep your costs down, all of which
are good. So, if you are traveling out of the USA with your AT&amp;T iPhone (and yes,
that DOES include to Canada or Mexico, so do your homework), check out what he wrote.<br /><br />
As of today, there is no "unlimited" international data plan available. It can get
very expensive to deal with email attachments and use the maps program, or even just
to check email the same way you do back home (meaning automatically every <i>n</i> minutes).
With the 3G network coming on the new iPhone and the associated roaming costs for
high-speed access projected to be higher, this all becomes even more important.<br /><br />
Until AT&amp;T makes it a little easier to be their customers, and simplifies things
for those of use paying them big bucks for service, you'll need to <a href="http://www.wireless.att.com/learn/international/">order
specific international services</a> and <a href="http://www.wireless.att.com/learn/international/roaming/iphone-travel-tips.jsp">configure
your iPhone in certain ways</a> to make sure you don't get nailed and you'll have
to search the 'net to find sources to read about the problems and related solutions.
I feel sorry for people who get completely blindsided (and there are a lot of those
people out there). So much for seamless, don't-have-to-think-about-it use, eh?<br /><p></p><img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=4f6ec124-e239-48b3-8e66-fcc7b883982c" /><br /><hr /><font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font></body>
      <title>Avoiding high international carrier fees with your AT&amp;T iPhone overseas</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,4f6ec124-e239-48b3-8e66-fcc7b883982c.aspx</guid>
      <link>http://www.greghughes.net/rant/AvoidingHighInternationalCarrierFeesWithYourATTIPhoneOverseas.aspx</link>
      <pubDate>Tue, 24 Jun 2008 14:49:54 GMT</pubDate>
      <description>I've traveled to Europe with my iPhone before, and despite activating an international data plan I ended up spending a bit more than I wanted to (by about $100). But Raven Zachary came back home to a $800+ bill, and there are many tales of others having even worse experiences.&lt;br&gt;
&lt;br&gt;
&lt;a href="http://www.wireless.att.com/learn/international/roaming/iphone-travel-tips.jsp"&gt;Raven
wrote a blog article offering some tips&lt;/a&gt; to keep your costs down, all of which
are good. So, if you are traveling out of the USA with your AT&amp;amp;T iPhone (and yes,
that DOES include to Canada or Mexico, so do your homework), check out what he wrote.&lt;br&gt;
&lt;br&gt;
As of today, there is no "unlimited" international data plan available. It can get
very expensive to deal with email attachments and use the maps program, or even just
to check email the same way you do back home (meaning automatically every &lt;i&gt;n&lt;/i&gt; minutes).
With the 3G network coming on the new iPhone and the associated roaming costs for
high-speed access projected to be higher, this all becomes even more important.&lt;br&gt;
&lt;br&gt;
Until AT&amp;amp;T makes it a little easier to be their customers, and simplifies things
for those of use paying them big bucks for service, you'll need to &lt;a href="http://www.wireless.att.com/learn/international/"&gt;order
specific international services&lt;/a&gt; and &lt;a href="http://www.wireless.att.com/learn/international/roaming/iphone-travel-tips.jsp"&gt;configure
your iPhone in certain ways&lt;/a&gt; to make sure you don't get nailed and you'll have
to search the 'net to find sources to read about the problems and related solutions.
I feel sorry for people who get completely blindsided (and there are a lot of those
people out there). So much for seamless, don't-have-to-think-about-it use, eh?&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=4f6ec124-e239-48b3-8e66-fcc7b883982c" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,4f6ec124-e239-48b3-8e66-fcc7b883982c.aspx</comments>
      <category>Apple</category>
      <category>Mobile</category>
      <category>Tech</category>
      <category>Things that Suck</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=a5be116d-2750-433a-882c-9a8703806896</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,a5be116d-2750-433a-882c-9a8703806896.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,a5be116d-2750-433a-882c-9a8703806896.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=a5be116d-2750-433a-882c-9a8703806896</wfw:commentRss>
      <slash:comments>2</slash:comments>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <img src="http://www.greghughes.net/rant/images/iphone_03.jpg" alt="What's in these boxes?" align="right" border="0" height="210" hspace="15" vspace="10" width="300" />A
reporter from <a href="http://www.forbes.com/technology/2008/06/05/iphone-stakeout-apple-tech-personal-cx_0605iphone.html">Forbes
Magazine, Brian Caulfield, has been sneaking around a bit</a>, asking questions, and
taking pictures from various public-domain locations where he thinks Apple's next-gen
iPhone (or APple Tablet, or next-gen iMac, or all of the above) are being dispatched
from. 
<br /><br />
Tons of boxes overflowing a large warehouse, courier service trucks in drives coming
and going, no-label boxes and warehouse workers being cagey but saying basically nothing.
But when you start to stack up so much circumstantial evidence it's pretty convincing.
If nothing else, it generates great hype and gets people like me to pay attention
and write about it. Marketing madness.<br /><br />
What I <i>really</i> want to know: Where and when to line up as an existing AT&amp;T
customer who wants to upgrade, and how much cash to bring with me. I'm guessing/surmising
the answer is sometime in the next week and a half, and $200 (plus a pen to sign a
contract extension).<br /><p></p><img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a5be116d-2750-433a-882c-9a8703806896" /><br /><hr /><font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font></body>
      <title>Even more iPhone 2 geek-out stake-out details and excitement fodder</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,a5be116d-2750-433a-882c-9a8703806896.aspx</guid>
      <link>http://www.greghughes.net/rant/EvenMoreIPhone2GeekoutStakeoutDetailsAndExcitementFodder.aspx</link>
      <pubDate>Thu, 05 Jun 2008 21:35:30 GMT</pubDate>
      <description>&lt;img src="http://www.greghughes.net/rant/images/iphone_03.jpg" alt="What's in these boxes?" align="right" border="0" height="210" hspace="15" vspace="10" width="300"&gt;A
reporter from &lt;a href="http://www.forbes.com/technology/2008/06/05/iphone-stakeout-apple-tech-personal-cx_0605iphone.html"&gt;Forbes
Magazine, Brian Caulfield, has been sneaking around a bit&lt;/a&gt;, asking questions, and
taking pictures from various public-domain locations where he thinks Apple's next-gen
iPhone (or APple Tablet, or next-gen iMac, or all of the above) are being dispatched
from. 
&lt;br&gt;
&lt;br&gt;
Tons of boxes overflowing a large warehouse, courier service trucks in drives coming
and going, no-label boxes and warehouse workers being cagey but saying basically nothing.
But when you start to stack up so much circumstantial evidence it's pretty convincing.
If nothing else, it generates great hype and gets people like me to pay attention
and write about it. Marketing madness.&lt;br&gt;
&lt;br&gt;
What I &lt;i&gt;really&lt;/i&gt; want to know: Where and when to line up as an existing AT&amp;amp;T
customer who wants to upgrade, and how much cash to bring with me. I'm guessing/surmising
the answer is sometime in the next week and a half, and $200 (plus a pen to sign a
contract extension).&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=a5be116d-2750-433a-882c-9a8703806896" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,a5be116d-2750-433a-882c-9a8703806896.aspx</comments>
      <category>Apple</category>
      <category>Geek Out</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
    <item>
      <trackback:ping>http://www.greghughes.net/rant/Trackback.aspx?guid=fccc798f-d4c4-409f-9805-bc5e3a1f6229</trackback:ping>
      <pingback:server>http://www.greghughes.net/rant/pingback.aspx</pingback:server>
      <pingback:target>http://www.greghughes.net/rant/PermaLink,guid,fccc798f-d4c4-409f-9805-bc5e3a1f6229.aspx</pingback:target>
      <dc:creator>
      </dc:creator>
      <wfw:comment>http://www.greghughes.net/rant/CommentView,guid,fccc798f-d4c4-409f-9805-bc5e3a1f6229.aspx</wfw:comment>
      <wfw:commentRss>http://www.greghughes.net/rant/SyndicationService.asmx/GetEntryCommentsRss?guid=fccc798f-d4c4-409f-9805-bc5e3a1f6229</wfw:commentRss>
      <body xmlns="http://www.w3.org/1999/xhtml">
        <a href="http://www.importgenius.com/blog/iphone">The
Import Genius blog has a new article</a> describing their examination of shipping
manifests for Apple Computer, and they have found an unusual and very large set of
shipments over the past couple of months that they suggest is imports of the heavily-rumored
next version of the iPhone. I geek out over this stuff, simply because I really like
my iPhone and I'm looking forward to the next version and the capabilities we all
assume it will have.<br /><br />
According to the Import Genius people,<br /><blockquote><i>Since mid-March, Apple Inc. and its logistics partners have imported
188 ocean containers of a product type never before declared on its shipping manifests. 
<br /><br />
With iPhones currently out of stock at many Apple stores, including its flagship outlets
in New York City, rumors abound that the company is winnowing stocks in preparation
for a new 3G version of the phone.</i><br /></blockquote>Well, we shall see. And hope. Lots more details and evidence are available <a href="http://www.importgenius.com/blog/iphone">in
the ImportGenius.com blog entry</a>.<br /><br />
Other interesting iPhone tid-bits:<br /><ul><li>
Fortune Apple 2.0 - <a href="http://apple20.blogs.fortune.cnn.com/2008/05/23/what-to-expect-from-steve-jobs-on-june-9/">What
to expect from Steve Jobs on June 9th</a></li><li>
Reuters - <a href="http://www.reuters.com/article/GlobalEnergy08/idUSN2249102720080522">AT&amp;T
CFO: No pricing yet for next iPhone</a> (but he expects it in the next few months,
he says) </li><li>
AppleInsider - <a href="http://www.appleinsider.com/articles/08/05/22/latest_iphone_2_0_beta_adds_geo_tagging_to_camera_photos.html">Latest
iPhone 2.0 beta adds geo-tagging to Camera photos</a></li><li>
ChannelNews Australia - <a href="http://www.channelnews.com.au/Portable_Devices/Music_Download_Sites/U2E5C8A3">OZ
3G iPhone to be fastest in the world</a> (like as in 42mbs - wow!)</li><li>
Also, at&amp;t's high-speed 3G network roll-out should be complete in June - Good
timing<br /></li></ul><img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=fccc798f-d4c4-409f-9805-bc5e3a1f6229" /><br /><hr /><font size="1">greghughes.net weblog - copyright 2009 - licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/2.0/">Creative
Commons License</a>.</font></body>
      <title>188 shipping containers of 3G iPhones?</title>
      <guid isPermaLink="false">http://www.greghughes.net/rant/PermaLink,guid,fccc798f-d4c4-409f-9805-bc5e3a1f6229.aspx</guid>
      <link>http://www.greghughes.net/rant/188ShippingContainersOf3GIPhones.aspx</link>
      <pubDate>Sat, 24 May 2008 01:22:22 GMT</pubDate>
      <description>&lt;a href="http://www.importgenius.com/blog/iphone"&gt;The Import Genius blog has a new
article&lt;/a&gt; describing their examination of shipping manifests for Apple Computer,
and they have found an unusual and very large set of shipments over the past couple
of months that they suggest is imports of the heavily-rumored next version of the
iPhone. I geek out over this stuff, simply because I really like my iPhone and I'm
looking forward to the next version and the capabilities we all assume it will have.&lt;br&gt;
&lt;br&gt;
According to the Import Genius people,&lt;br&gt;
&lt;blockquote&gt;&lt;i&gt;Since mid-March, Apple Inc. and its logistics partners have imported
188 ocean containers of a product type never before declared on its shipping manifests. 
&lt;br&gt;
&lt;br&gt;
With iPhones currently out of stock at many Apple stores, including its flagship outlets
in New York City, rumors abound that the company is winnowing stocks in preparation
for a new 3G version of the phone.&lt;/i&gt;
&lt;br&gt;
&lt;/blockquote&gt;Well, we shall see. And hope. Lots more details and evidence are available &lt;a href="http://www.importgenius.com/blog/iphone"&gt;in
the ImportGenius.com blog entry&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
Other interesting iPhone tid-bits:&lt;br&gt;
&lt;ul&gt;
&lt;li&gt;
Fortune Apple 2.0 - &lt;a href="http://apple20.blogs.fortune.cnn.com/2008/05/23/what-to-expect-from-steve-jobs-on-june-9/"&gt;What
to expect from Steve Jobs on June 9th&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;
Reuters - &lt;a href="http://www.reuters.com/article/GlobalEnergy08/idUSN2249102720080522"&gt;AT&amp;amp;T
CFO: No pricing yet for next iPhone&lt;/a&gt; (but he expects it in the next few months,
he says)&amp;nbsp;&lt;/li&gt;
&lt;li&gt;
AppleInsider - &lt;a href="http://www.appleinsider.com/articles/08/05/22/latest_iphone_2_0_beta_adds_geo_tagging_to_camera_photos.html"&gt;Latest
iPhone 2.0 beta adds geo-tagging to Camera photos&lt;/a&gt;
&lt;/li&gt;
&lt;li&gt;
ChannelNews Australia - &lt;a href="http://www.channelnews.com.au/Portable_Devices/Music_Download_Sites/U2E5C8A3"&gt;OZ
3G iPhone to be fastest in the world&lt;/a&gt; (like as in 42mbs - wow!)&lt;/li&gt;
&lt;li&gt;
Also, at&amp;amp;t's high-speed 3G network roll-out should be complete in June - Good
timing&lt;br&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;img width="0" height="0" src="http://www.greghughes.net/rant/aggbug.ashx?id=fccc798f-d4c4-409f-9805-bc5e3a1f6229" /&gt;
&lt;br /&gt;
&lt;hr /&gt;
&lt;font size="1"&gt;greghughes.net weblog - copyright 2009 - licensed under a &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.0/"&gt;Creative
Commons License&lt;/a&gt;.&lt;/font&gt;</description>
      <comments>http://www.greghughes.net/rant/CommentView,guid,fccc798f-d4c4-409f-9805-bc5e3a1f6229.aspx</comments>
      <category>Apple</category>
      <category>Geek Out</category>
      <category>Mobile</category>
      <category>Tech</category>
    </item>
  </channel>
</rss>